private void DarkKong_Click(object sender, EventArgs e) { if (pc.PlayerSound) { soundplayer.Stream = Resources.kong; soundplayer.Play(); } if (network) { checkuser.DarkKong = true; } else { pc.dark_kong(brand); } this.Close(); }
private void DarkKong_Click(object sender, EventArgs e) { if (pc.PlayerSound) { soundplayer.Stream = Resources.kong; soundplayer.Play(); } if (network) { checkuser.Chow = false; checkuser.Pong = false; checkuser.Kong = false; checkuser.DarkKong = true; checkuser.Win = false; checkuser.Pass = false; pc.chat.SendObject(checkuser); } else { pc.dark_kong(checkuser.Brand); } this.Close(); }