예제 #1
0
 public void Apply()
 {
     foreach (var obj in selection)
     {
         obj.customTexture = tex;
         var texture = (tex == null) ? ProceduralUtils.GetBasePrefabMainTex(obj) : tex;
         obj.m_material.mainTexture = texture;
         if (obj.m_textParameters != null)
         {
             if (obj.m_textParameters.Count() > 0)
             {
                 Texture original    = ProceduralUtils.GetOriginalTexture(obj);
                 var     originalTex = new Texture2D(original.width, original.height, TextureFormat.RGBA32, false);
                 originalTex.SetPixels(((Texture2D)original).GetPixels());
                 var newtex = (Texture2D)GameObject.Instantiate(originalTex);
                 obj.m_material.mainTexture = obj.m_textParameters.ApplyParameters(originalTex) as Texture;
             }
         }
     }
 }