public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var sendUserPackage = SendUserPackage.ParseFrom(requestInfo.Body); PackageDAL packageDAL = new PackageDAL(); var list = packageDAL.GetPackage(sendUserPackage.Openid); var userPackage = ReturnUserPackage.CreateBuilder(); byte[] userPackageData = null; userPackage.SetOpenID(Convert.ToInt32(sendUserPackage.Openid)); foreach (var item in list) { var prize = Prize.CreateBuilder().SetPrizeCounts(item.PrizeCounts).SetPrizeDetails(item.prizeDetails) .SetPrizeID(item.PrizeID).SetPrizeImage(item.prizeImage).SetPrizeName(item.prizeName); userPackage.AddPrizeList(prize); } userPackageData = userPackage.Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1102, userPackageData.Length, requestInfo.MessageNum, userPackageData))); }