private void ChangeFlag(PrivateFlags flag, bool value) { if (value) { _flags |= flag; } else { _flags &= ~flag; } }
private void WritePrivateFlag(PrivateFlags bit, bool value) { if (value) { _flags.Value |= bit; } else { _flags.Value &= ~bit; } }
private void WritePrivateFlag(EffectiveValueEntry.PrivateFlags bit, bool value) { if (value) { this._flags = (EffectiveValueEntry.PrivateFlags)((byte)(this._flags | bit)); } else { this._flags = (EffectiveValueEntry.PrivateFlags)((byte)(this._flags & ((EffectiveValueEntry.PrivateFlags)((byte)~bit)))); } }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.ParentAnimationGraph = binaryReader.ReadTagReference(); this.AnimationGraphResourcesStructInheritanceFlags = ((InheritanceFlags)(binaryReader.ReadByte())); this.AnimationGraphResourcesStructPrivateFlags = ((PrivateFlags)(binaryReader.ReadByte())); this.AnimationCodecPack = binaryReader.ReadInt16(); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(32)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(12)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(12)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(28)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(108)); return(pointerQueue); }
private bool ReadPrivateFlag(PrivateFlags bit) { return((_flags.Value & bit) != 0); }
private void ChangeFlag(PrivateFlags flag, bool value) { if (value) _flags |= flag; else _flags &= ~flag; }
private bool TestFlag(PrivateFlags flag) { return (_flags & flag) != 0; }
private bool ReadPrivateFlag(PrivateFlags bit) { return (_flags.Value & bit) != 0; }
private bool TestFlag(PrivateFlags flag) { return((_flags & flag) != 0); }
private void SetFlag(PrivateFlags flags, bool value) { if (value) { myFlags |= flags; } else { myFlags &= ~flags; } }
private bool GetFlag(PrivateFlags flags) { return 0 != (myFlags & flags); }