public void Deserialize(IDataReader reader) { Fights = new PrismFightersInformation[reader.ReadShort()]; for (var i = 0; i < Fights.Length; i++) { (Fights[i] = new PrismFightersInformation()).Deserialize(reader); } }
public override void Serialize(IDataWriter writer) { writer.WriteShort(((short)(m_fights.Count))); int fightsIndex; for (fightsIndex = 0; (fightsIndex < m_fights.Count); fightsIndex = (fightsIndex + 1)) { PrismFightersInformation objectToSend = m_fights[fightsIndex]; objectToSend.Serialize(writer); } }
public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { PrismFightersInformation fightersInformation = new PrismFightersInformation(); fightersInformation.Deserialize(reader); this.fights.Add(fightersInformation); } }
public override void Deserialize(IDataReader reader) { var fightsCount = reader.ReadUShort(); Fights = new List <PrismFightersInformation>(); for (var fightsIndex = 0; fightsIndex < fightsCount; fightsIndex++) { var objectToAdd = new PrismFightersInformation(); objectToAdd.Deserialize(reader); Fights.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { var countFights = reader.ReadShort(); Fights = new List <PrismFightersInformation>(); for (short i = 0; i < countFights; i++) { PrismFightersInformation type = new PrismFightersInformation(); type.Deserialize(reader); Fights.Add(type); } }
public override void Deserialize(IDataReader reader) { int fightsCount = reader.ReadUShort(); int fightsIndex; m_fights = new System.Collections.Generic.List <PrismFightersInformation>(); for (fightsIndex = 0; (fightsIndex < fightsCount); fightsIndex = (fightsIndex + 1)) { PrismFightersInformation objectToAdd = new PrismFightersInformation(); objectToAdd.Deserialize(reader); m_fights.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { this.fight = new PrismFightersInformation(); this.fight.Deserialize(reader); }
public PrismFightAddedMessage(PrismFightersInformation fight) { this.fight = fight; }
public void Deserialize(IDataReader reader) { Fight = new PrismFightersInformation(); Fight.Deserialize(reader); }
public PrismFightAddedMessage(PrismFightersInformation fight = null) { Fight = fight; }
public override void Deserialize(ICustomDataInput reader) { m_fight = new PrismFightersInformation(); m_fight.Deserialize(reader); }