private void BeginPreviewInstance() { m_OldFog = RenderSettings.fog; Unsupported.SetRenderSettingsUseFogNoDirty(false); Handles.DrawCameraImpl(m_GUIRect, previewUtility.camera, DrawCameraMode.Textured, false, new DrawGridParameters(), true, false); PreviewRenderUtility.SetEnabledRecursive(paletteInstance, true); previewUtility.AddManagedGO(paletteInstance); }
private void EndPreviewInstance() { previewUtility.Render(); PreviewRenderUtility.SetEnabledRecursive(paletteInstance, false); Unsupported.SetRenderSettingsUseFogNoDirty(m_OldFog); }