public bool DeepEquals(DestinySeasonPassDefinition other) { return(other != null && DisplayProperties.DeepEquals(other.DisplayProperties) && RewardProgression.DeepEquals(other.RewardProgression) && PrestigeProgression.DeepEquals(other.PrestigeProgression) && Blacklisted == other.Blacklisted && Hash == other.Hash && Index == other.Index && Redacted == other.Redacted); }
public void MapValues() { RewardProgression.TryMapValue(); PrestigeProgression.TryMapValue(); }