public void Update() { achievement.RunAchievements(); prestige.Run(); rebirth.Run(); auto.Run(); upgrades.RunUpgradesUI(); upgrades.RunUpgrades(); //progress bars if (data.darkMatter >= 1000) { Singularity.interactable = true; } else if (data.darkMatter <= 1000) { Singularity.interactable = false; } data.darkMatterToGet = 150 * Sqrt(data.plasma / 1e7); if (mainMenuGroup.gameObject.activeSelf) { clickValueText.text = "Click\n+" + Methods.NotationMethod(TotalClickValue(), y: "F0") + " Plasma"; } plasmaPerSecText.text = Methods.NotationMethod(TotalPlasmaPerSecond(), "F0") + " plasma/s"; plasmaText.text = "Plasma: " + Methods.NotationMethod(data.plasma, y: "F0"); data.plasma += TotalPlasmaPerSecond() * Time.deltaTime; data.plasmaCollected += TotalPlasmaPerSecond() * Time.deltaTime; saveTimer += Time.deltaTime; if (!(saveTimer >= 15)) { return; } Save(); data.offlineProgressCheck = true; saveTimer = 0; }
public void Update() { if (data.power < 0) { data.power = 0; } prestige.Run(); upgrades.RunUpgradesUI(); upgrades.RunUpgrades(); research.Run(); pollution.Run(); infuse.Run(); mastery.Run(); dysonSphere.Run(); console.Run(); scriptLibrary.Run(); bytes.Run(); transformersText.text = data.hasPrestiged ? $"{Methods.NotationMethod(data.transformers, "F2")} Transformers" : "Not Discovered Yet"; superConductorsText.text = data.hasMastered ? $"{Methods.NotationMethod(data.superConductors, "F2")} Super Conductors" : "Not Discovered Yet"; powerPerSecText.text = Methods.NotationMethod(TotalPowerPerSecond(), "F0") + " Power/s"; powerText.text = data.power > 1e306 && data.isSoftCapped ? $"{Methods.NotationMethod(data.power, "F2")} Power(Softcapped)" : "Power: " + Methods.NotationMethod(data.power, y: "F0"); if (data.hasPrestiged) { infusionButton.gameObject.SetActive(true); } else { infusionButton.gameObject.SetActive(false); } if (data.hasMastered) { megaButton.gameObject.SetActive(true); } else { megaButton.gameObject.SetActive(false); } if (data.isConsoleUnlocked) { consoleButton.gameObject.SetActive(true); } else { consoleButton.gameObject.SetActive(false); } if (data.power > 1e306 && data.isSoftCapped) { data.power = 1e306; } if (data.hasMastered) { data.isSoftCapped = false; } else { data.isSoftCapped = true; } data.power += TotalPowerPerSecond() * Time.deltaTime; data.powerCollected += TotalPowerPerSecond() * Time.deltaTime; saveTimer += Time.deltaTime; if (!(saveTimer >= 15)) { return; } Save(); data.offlineProgressCheck = true; saveTimer = 0; }
public void Update() { hyper.Run(); auto.Run(); dysonSphere.Run(); challenge.Run(); upgrades.RunUpgradesUI(); upgrades.RunUpgrades(); prestige.Run(); research.Run(); pollution.Run(); infuse.Run(); mastery.Run(); achievement.Run(); kuaka.UpdateKuaka(); flame.UpdateFlame(); if (data.isKuakaCoinUnlocked) { kuakaButton.gameObject.SetActive(true); } else { kuakaButton.gameObject.SetActive(false); } if (data.isBHBUnlocked) { BHB.Run(); } if (data.hasPrestiged) { broken.Run(); } if (data.frameRateType == 0) { Application.targetFrameRate = 60; } else if (data.frameRateType == 1) { Application.targetFrameRate = 30; } else if (data.frameRateType == 2) { Application.targetFrameRate = 15; } if (data.hasMastered && data.superConductors >= 1e5 && !data.issacraficesUnlocked) { data.issacraficesUnlocked = true; } transformersText.text = data.hasPrestiged ? $"{Methods.NotationMethod(data.transformers, "F2")} Transformers" : "Not Discovered Yet"; superConductorsText.text = data.hasMastered ? $"{Methods.NotationMethod(data.superConductors, "F2")} Super Conductors" : "Not Discovered Yet"; powerText.text = "Power: " + Methods.NotationMethod(data.power, y: "F0"); powerPerSecText.text = $"{Methods.NotationMethod(TotalPowerPerSecond(), "F0")} Power/s"; quarkText.text = data.amps <= 0 ? "Not Discovered Yet" : $"{Methods.NotationMethod(data.amps, "F2")} Amps"; quarkBoostText.text = data.amps <= 0 ? "?????" : $"Amp Boost: Power/s * {Methods.NotationMethod(challenge.QuarkBoost(), "F2")}"; if (data.hasPrestiged) { infusionButton.gameObject.SetActive(true); } else { infusionButton.gameObject.SetActive(false); } if (data.hasMastered) { megaButton.gameObject.SetActive(true); } else { megaButton.gameObject.SetActive(false); } if (data.hasPrestiged || data.hasMastered) { PMButton.gameObject.SetActive(true); } else { PMButton.gameObject.SetActive(false); } if (data.isChallengesUnlocked) { challengeButton.gameObject.SetActive(true); } else { challengeButton.gameObject.SetActive(false); } if (data.hasPrestiged) { repairButton.gameObject.SetActive(true); } else { repairButton.gameObject.SetActive(false); } if (data.power > 1e38 && data.isChallengesUnlocked && data.isKuakaCoinUnlocked && !data.isHyperUnlocked) { data.isHyperUnlocked = true; } if (data.isHyperUnlocked) { hyperButton.gameObject.SetActive(true); } else { hyperButton.gameObject.SetActive(false); } if (data.issacraficesUnlocked) { switchButton.gameObject.SetActive(true); } else { switchButton.gameObject.SetActive(false); } if (data.isBHBUnlocked) { BHBButton.gameObject.SetActive(true); } else { BHBButton.gameObject.SetActive(false); } if (data.isAutoUnlocked) { autoButton.gameObject.SetActive(true); } else { autoButton.gameObject.SetActive(false); } data.power += TotalPowerPerSecond() * Time.deltaTime; data.powerCollected += TotalPowerPerSecond() * Time.deltaTime; saveTimerText.text = saveTimer < 12 ? $"{Methods.NotationMethod(15 - saveTimer, "F2")} Safe To Quit" : $"{Methods.NotationMethod(15 - saveTimer, "F2")} Not Safe To Quit"; saveTimerText.color = saveTimer < 12 ? Color.green : Color.red; ionSaveTimerText.text = saveTimer < 12 ? $"{Methods.NotationMethod(15 - saveTimer, "F2")} Safe To Quit" : $"{Methods.NotationMethod(15 - saveTimer, "F2")} Not Safe To Quit"; ionSaveTimerText.color = saveTimer < 12 ? Color.green : Color.red; if (data.power < 10) { data.power = 10; } if (data.powerCollected < data.power) { data.powerCollected = data.power; } if (data.power == NaN) { data.power = 10; } if (!data.isKuakaCoinUnlocked) { data.isAchievement10Locked = true; } if (!data.isKuakaCoinUnlocked) { data.isAchievement11Locked = true; } if (data.power > 1e12 && data.hasPrestiged) { data.isChallengesUnlocked = true; } if (data.sacraficeULevel3 > 0 && !data.isChallenge3Active) { data.transformers += (data.transformers * 0.0001) * Time.deltaTime; } if (data.hasMastered && data.superConductors >= 1e38) { data.issacraficesUnlocked = true; } if (data.isHyperCompleted9) { data.isBHBUnlocked = true; } if (data.power >= 1e68 && !data.isAutoUnlocked) { data.isAutoUnlocked = true; } if (data.power != NaN && data.transformers != NaN && data.superConductors != NaN && data.currentPollution != NaN) { saveTimer += Time.deltaTime; } if (!(saveTimer >= 15)) { return; } Save(); data.offlineProgressCheck = true; saveTimer = 0; }