예제 #1
0
 private void InitCardGroup()
 {
     curShowList = new List <RoomInfoDTO>();
     for (int i = 0; i < 9; i++)
     {
         GameObject room = GameObject.Instantiate(roomPrefeb);
         room.transform.SetParent(layoutGroup.transform);
         room.transform.localScale = Vector3.one;
         //room.GetComponent<RectTransform>().anchoredPosition3D = Vector3.zero;
         room.GetComponent <RectTransform>().anchoredPosition3D = Vector3.zero;
         Prefeb_Room card_select = room.GetComponent <Prefeb_Room>();
         roomList.Add(card_select);
         card_select.SetActive(false);
     }
 }
예제 #2
0
 /// <summary>
 /// 显示房间
 /// </summary>
 /// <param name="cardList"></param>
 private void Show(List <RoomInfoDTO> list)
 {
     for (int i = 0; i < list.Count; i++)
     {
         Prefeb_Room card_select = roomList[i];
         RoomInfoDTO dto         = list[i];
         card_select.SetText(dto);
         card_select.SetActive(true);
     }
     for (int i = list.Count; i < 9; i++)
     {
         Prefeb_Room card_select = roomList[i];
         card_select.SetActive(false);
     }
 }