private static int InitScrollView(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 5);
            PrefabLoader prefabLoader = (PrefabLoader)ToLua.CheckObject(L, 1, typeof(PrefabLoader));
            GameObject   go           = (GameObject)ToLua.CheckUnityObject(L, 2, typeof(GameObject));
            int          count        = (int)LuaDLL.luaL_checknumber(L, 3);
            string       cellName     = ToLua.CheckString(L, 4);
            int          focusIndex   = (int)LuaDLL.luaL_checknumber(L, 5);
            prefabLoader.InitScrollView(go, count, cellName, focusIndex);
            result = 0;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }