예제 #1
0
        public static bool canUseSidearmType(ThingDefStuffDefPair sidearmType, Pawn pawn, out string errString)
        {
            if (sidearmType != null && sidearmType.thing != null)
            {
                if (ModsConfig.IdeologyActive && pawn.Ideo != null)
                {
                    Precept_Role role = pawn.Ideo.GetRole(pawn);
                    if (role != null)
                    {
                        if (role.def.roleEffects != null && role.def.roleEffects.Any())
                        {
                            //hardcoded cos RoleEffect's CanEquip requires an instance of Thing
                            if (sidearmType.thing.IsMeleeWeapon)
                            {
                                if (role.def.roleEffects.Any(e => e is RoleEffect_NoMeleeWeapons))
                                {
                                    errString = "RoleEffectWontUseMeleeWeapons".Translate();
                                    return(false);
                                }
                            }
                            else if (sidearmType.thing.IsRangedWeapon)
                            {
                                if (role.def.roleEffects.Any(e => e is RoleEffect_NoRangedWeapons))
                                {
                                    errString = "RoleEffectWontUseRangedWeapons".Translate();
                                    return(false);
                                }
                            }
                        }
                    }
                }
            }

            errString = "No issue";
            return(true);
        }
예제 #2
0
        public void DrawIcons(Rect rect, Pawn colonist)
        {
            if (colonist.Dead)
            {
                return;
            }
            tmpIconsToDraw.Clear();
            bool flag = false;

            if (colonist.CurJob != null)
            {
                JobDef def = colonist.CurJob.def;
                if (def == JobDefOf.AttackMelee || def == JobDefOf.AttackStatic)
                {
                    flag = true;
                }
                else if (def == JobDefOf.Wait_Combat)
                {
                    Stance_Busy stance_Busy = colonist.stances.curStance as Stance_Busy;
                    if (stance_Busy != null && stance_Busy.focusTarg.IsValid)
                    {
                        flag = true;
                    }
                }
            }

            if (colonist.IsFormingCaravan())
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_FormingCaravan, Strings.ActivityIconFormingCaravan));
            }
            if (colonist.InAggroMentalState)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_MentalStateAggro, colonist.MentalStateDef.LabelCap));
            }
            else if (colonist.InMentalState)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_MentalStateNonAggro, colonist.MentalStateDef.LabelCap));
            }
            else if (colonist.InBed() && colonist.CurrentBed().Medical)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_MedicalRest, Strings.ActivityIconMedicalRest));
            }
            else if (colonist.CurJob != null && colonist.jobs.curDriver.asleep)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_Sleeping, Strings.ActivityIconSleeping));
            }
            else if (colonist.CurJob != null && colonist.CurJob.def == JobDefOf.FleeAndCower)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_Fleeing, Strings.ActivityIconFleeing));
            }
            else if (flag)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_Attacking, Strings.ActivityIconAttacking));
            }
            else if (colonist.mindState.IsIdle && GenDate.DaysPassed >= 1)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_Idle, Strings.ActivityIconIdle));
            }
            if (colonist.IsBurning())
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_Burning, Strings.ActivityIconBurning));
            }

            if (colonist.Inspired)
            {
                tmpIconsToDraw.Add(new IconDrawCall(Icon_Inspired, colonist.InspirationDef.LabelCap));
            }

            if (colonist.IsSlaveOfColony)
            {
                tmpIconsToDraw.Add(new IconDrawCall(colonist.guest.GetIcon()));
            }
            else
            {
                bool flag2 = false;
                if (colonist.Ideo != null)
                {
                    Ideo         ideo = colonist.Ideo;
                    Precept_Role role = ideo.GetRole(colonist);
                    if (role != null)
                    {
                        tmpIconsToDraw.Add(new IconDrawCall(role.Icon, null, ideo.Color));
                        flag2 = true;
                    }
                }
                if (!flag2)
                {
                    Faction faction = null;
                    if (colonist.HasExtraMiniFaction())
                    {
                        faction = colonist.GetExtraMiniFaction();
                    }
                    else if (colonist.HasExtraHomeFaction())
                    {
                        faction = colonist.GetExtraHomeFaction();
                    }
                    if (faction != null)
                    {
                        tmpIconsToDraw.Add(new IconDrawCall(faction.def.FactionIcon, null, faction.Color));
                    }
                }
            }

            if (!(ModCompatibility.rimworldOfMagicDrawMethod is null))
            {
                ModCompatibility.rimworldOfMagicDrawMethod.Invoke(this, new object[]
                {
                    null, rect, colonist
                });
            }

            float   num = Mathf.Min(BaseIconAreaWidth / (float)tmpIconsToDraw.Count, BaseIconMaxSize) * TacticUtils.TacticalColonistBar.Scale;
            Vector2 pos = new Vector2(rect.x + 1f, rect.yMax - num - 1f);

            foreach (IconDrawCall item in tmpIconsToDraw)
            {
                GUI.color = item.color ?? Color.white;
                DrawIcon(item.texture, ref pos, num, item.tooltip);
                GUI.color = Color.white;
            }
        }
예제 #3
0
 public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn p = null, bool skipReason = false)
 {
     reason = null;
     return(false);
 }