private static void Menus() { Br = MainMenu.AddMenu("Brand", "Brand"); // Pre = Br.AddSubMenu("Prediction"); Pre.AddLabel("Predictions"); Pre.Add("Qp", new Slider("Prediction [Q]", 75, 1)); Pre.Add("Wp", new Slider("Prediction [W]", 50, 1)); // Comb = Br.AddSubMenu("Combo"); Comb.Add("Qc", new CheckBox("Use [Q]")); Comb.Add("Wc", new CheckBox("Use [W]")); Comb.Add("Ec", new CheckBox("Use [E]")); Comb.AddSeparator(); Comb.AddLabel("Settings [R] Combo"); Comb.Add("Rc", new CheckBox("Use [R]")); Comb.Add("En", new Slider("Max Range Radiun Enemys > %", 2, 1, 5)); Comb.Add("stack", new CheckBox("Use Stack Passive", false)); // Hara = Br.AddSubMenu("AutoHarass"); Hara.Add("AutoW", new CheckBox("Use Auto[W]")); Hara.AddSeparator(); Hara.AddLabel("Mana Percent"); Hara.Add("Mana", new Slider("Mana Percent Auto [W] > %", 50, 1)); // FullCombo = Br.AddSubMenu("FullCombo"); FullCombo.Add("Eb", new CheckBox("Use FullCombo")); // Lane = Br.AddSubMenu("LaneClear"); Lane.Add("Ql", new CheckBox("Use [Q] Lane", false)); Lane.Add("Wl", new CheckBox("Use [W] Lane")); Lane.Add("El", new CheckBox("Use [E] Lane")); Lane.AddSeparator(); Lane.AddLabel("Mana Percent"); Lane.Add("manal", new Slider("Mana Percent > %", 50, 1)); Lane.AddSeparator(); Lane.AddLabel("Minion Percent"); Lane.Add("Wmin", new Slider("Minion Percent > %", 3, 1, 6)); // Jungle = Br.AddSubMenu("JungleClear"); Jungle.Add("Qj", new CheckBox("Use [Q]")); Jungle.Add("Wj", new CheckBox("Use [W]")); Jungle.Add("Ej", new CheckBox("Use [E]")); Jungle.AddSeparator(); Jungle.AddLabel("Mana Percent"); Jungle.Add("manaj", new Slider("Mana Percent > %", 50, 1)); // Misc = Br.AddSubMenu("Misc"); Misc.Add("In", new CheckBox("Use Interrupt")); Misc.Add("Gap", new CheckBox("Use GapClose")); // KillSteal = Br.AddSubMenu("KillSteal"); KillSteal.Add("KsQ", new CheckBox("Use [Q] KS")); KillSteal.Add("KsW", new CheckBox("Use [W] KS")); KillSteal.Add("KsE", new CheckBox("Use [E] KS")); KillSteal.Add("KsR", new CheckBox("Use [R] KS")); // Draws = Br.AddSubMenu("Draws"); Draws.Add("DQ", new CheckBox("Use Draw [Q]")); Draws.Add("DW", new CheckBox("Use Draw [W]")); Draws.Add("DE", new CheckBox("Use Draw [E]")); Draws.Add("DR", new CheckBox("Use Draw [R]")); }