internal void UpdateVisuals(PowercellData data)
        {
            var charge = data.GetCharge() < 1 ? 0f : data.GetCapacity();

            float percent = charge / data.GetCapacity();

            QuickLogger.Debug($"Percent: {percent}");

            if (_batteryPercent != null)
            {
                _batteryPercent.text = ((data.GetCharge() < 0f) ? Language.main.Get("ChargerSlotEmpty") : $"{Mathf.CeilToInt(percent * 100)}%");
            }

            if (_batteryFill != null)
            {
                if (data.GetCharge() >= 0f)
                {
                    Color value = (percent >= 0.5f) ? Color.Lerp(this.colorHalf, this.colorFull, 2f * percent - 1f) : Color.Lerp(this.colorEmpty, this.colorHalf, 2f * percent);
                    _batteryFill.color      = value;
                    _batteryFill.fillAmount = percent;
                }
                else
                {
                    _batteryFill.color      = colorEmpty;
                    _batteryFill.fillAmount = 0f;
                }
            }
        }
 public float GetDevicePowerCharge()
 {
     return(_powercellData.GetCharge());
 }