public void ResetGame() { // Get from purchases int purchasedLifeLevel = GameSaveManager.Instance.GetPurchaseLevel(GameConst.ITEM_ALERTNESS); if (purchasedLifeLevel == 0) { MaxLife = 1; } else if (purchasedLifeLevel == 1) { MaxLife = 2; } else if (purchasedLifeLevel == 2) { MaxLife = 3; } LifeRemaining = MaxLife; CurrentWakeValue = MaxWakeValue; TotalScore = 0; EnemiesCount = 0; BossCount = 0; AircraftObject.gameObject.SetActive(true); AircraftObject.Restart(); // remove enemies EnemySpawnerObject.StopSpawn(); EnemySpawnerObject.HideAll(); // remove powerups PowerUpSpawnerObject.StopSpawn(); PowerUpSpawnerObject.HideAll(); // remove clouds CloudSpawner.StopSpawn(); CloudSpawner.HideAll(); // remove bullets EventManager.Instance.TriggerEvent(new HideBulletEvent()); }