예제 #1
0
    void OnLevelWasLoaded(int level)
    {
        if (level == 1)
        {
            GameObject go = Instantiate(headPrefab);
            head = go.GetComponent <HeadSegment>();
            powerUpGenerator.Init(LevelSizeFactor);
            fieldManager.Init(LevelSizeFactor);

            uiManager.Init();
            uiManager.UIBestScore.text = BestScore.ToString();
            uiManager.UIScore.text     = Score.ToString();
        }
    }