// Update is called once per frame
    void Update()
    {
        if (!falling && GetComponent <Rigidbody2D>().velocity.y < 0)
        {
            transform.position = new Vector3(instantiator.GetJewelGridGameObject(targetRow, targetCol).transform.position.x, transform.position.y, transform.position.z);
            falling            = true;
        }

        if (falling)
        {
            if (transform.position.y < instantiator.GetJewelGridGameObject(targetRow, targetCol).transform.position.y)
            {
                if (tag != "Bomb")
                {
                    soundHandler.PlayJewelBreak();
                    if (PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(targetRow, targetCol)))
                    {
                        HashSet <GameObject> deleteList = new HashSet <GameObject> ();
                        deleteList.Add(instantiator.GetJewelGridGameObject(targetRow, targetCol));
                        deleteJewels.DeleteAllJewelsInList(deleteList, true);
                    }
                    PaidPowerTracker.RemovePowerFromList(gameObject);
                    Destroy(gameObject);
                }
                else
                {
                    DestroySurroundingJewels();
                    PaidPowerTracker.RemovePowerFromList(gameObject);
                    Destroy(gameObject);
                }
            }
        }
    }
예제 #2
0
 void FillDeleteRowArray()
 {
     if (directionInt == 0 || directionInt == 1)
     {
         for (int i = 0; i < 9; i++)
         {
             if (instantiator.GetJewelGridGameObject(i, targetJewelCol) != null && instantiator.GetJewelGridGameObject(i, targetJewelCol).tag != "Steel Block" &&
                 PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(i, targetJewelCol)))
             {
                 deleteRowArray[i] = instantiator.GetJewelGridGameObject(i, targetJewelCol);
             }
         }
     }
     else if (directionInt == 2 || directionInt == 3)
     {
         for (int i = 0; i < 9; i++)
         {
             if (instantiator.GetJewelGridGameObject(targetJewelRow, i) != null && instantiator.GetJewelGridGameObject(targetJewelRow, i).tag != "Steel Block" &&
                 PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(targetJewelRow, i)))
             {
                 deleteRowArray[i] = instantiator.GetJewelGridGameObject(targetJewelRow, i);
             }
         }
     }
 }
 public void StageFourToStageThree()
 {
     name           = "Slug Stage 3(Clone)";
     currentBoulder = boulderStage3;
     gameObject.GetComponent <SpriteRenderer> ().sprite = redSprite;
     PowerStarTracker.RemoveFromHashSet(gameObject);
 }
    // Update is called once per frame
    void Update()
    {
        if (!movementChecker.GetGridStatic() && Time.time > timeStamp + cooldown)
        {
            movementChecker.CheckGridForMovement();
            timeStamp = Time.time;
        }

        if (Time.time > powerTrackerTimestamp + powerTrackerCooldown)
        {
            powerTrackerTimestamp = Time.time;
            PowerStarTracker.Clear();
        }

//		if (!okayToMoveAgain && Time.time > okayToMoveTimeStamp + okayToMoveCooldown) {
//			//Debug.Log ("Okay To Move Again");
//			okayToMoveAgain = true;
//		}

        if (!stopFindingMatches && Time.time > assistanceTimeStamp + assistanceCooldown)
        {
            findMatchForPlayer  = true;
            assistanceTimeStamp = Time.time;
        }

        if (findMatchForPlayer)
        {
            matchAssistant.FindMatchForPlayer();
            findMatchForPlayer = false;
        }
    }
 public void StageThreeToStageTwo()
 {
     name           = "Slug Stage 2(Clone)";
     currentBoulder = boulderStage2;
     gameObject.GetComponent <SpriteRenderer> ().sprite = yellowSprite;
     PowerStarTracker.RemoveFromHashSet(gameObject);
 }
    void InstantiateHomingStar()
    {
//		Debug.Log ("Instantiating Shooting Star");
        tempStar           = (GameObject)Instantiate(GetRandomStar(), starStartingPosition, Quaternion.identity);
        homingStarMovement = tempStar.GetComponent <RockLevelHomingStarMovement> ();
        row           = Random.Range(0, 9);
        col           = Random.Range(0, 9);
        jewelMovement = instantiator.GetJewelGridGameObject(row, col).GetComponent <RockLevelJewelMovement> ();
        while (!PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(row, col)))
        {
            row = Random.Range(0, 9);
            col = Random.Range(0, 9);
        }
//		jewelMovement = instantiator.GetJewelGridGameObject (row, col).GetComponent<RockLevelJewelMovement> ();
//		while (jewelMovement.GetMoving () || !PowerStarTracker.AddToHashSet (instantiator.GetJewelGridGameObject (row, col))) {
//			row = Random.Range (0, 9);
//			col = Random.Range (0, 9);
//			while (instantiator.GetJewelGridGameObject (row, col) == null) {
//				row = Random.Range (0, 9);
//				col = Random.Range (0, 9);
//			}
//			jewelMovement = instantiator.GetJewelGridGameObject (row, col).GetComponent<RockLevelJewelMovement> ();
//		}
        homingStarMovement.SetRow(row);
        homingStarMovement.SetCol(col);
    }
예제 #7
0
 public void IfJewelSetToNull(GameObject jewel)
 {
     if (jewel1 == jewel || jewel2 == jewel)
     {
         PowerStarTracker.RemoveFromHashSet(jewel1);
         PowerStarTracker.RemoveFromHashSet(jewel2);
         jewel1 = null;
         jewel2 = null;
     }
 }
 public void SetStartLaunchingStars(bool startLaunchingStars)
 {
     if (startLaunchingStars)
     {
         if (GameObject.Find("Time Bomb Identification") != null)
         {
             GameObject.Find("Time Bomb Identification").GetComponent <TimeBombController> ().SetGameStarted(false);
         }
         //Debug.Log ("Setting startLaunchingStars = true");
         PowerStarTracker.SetStarsShooting(true);
     }
     this.startLaunchingStars = startLaunchingStars;
     bombCount = bombRemainderController.GetBombRemainderTotal();
 }
예제 #9
0
    private void CheckTouch(Vector3 pos)
    {
        Vector3 wp       = Camera.main.ScreenToWorldPoint(pos);
        Vector2 touchPos = new Vector2(wp.x, wp.y);

        hit = Physics2D.OverlapPoint(touchPos);

        if (swapCooldown)
        {
            return;
        }

        if (/*!swapJewels.GetPauseTouchForSwap () &&*/ hit != null && !PowerStarTracker.ContainsJewel(hit.gameObject) /*&& !checkForMatches.JewelOkayToMove (hit.gameObject)*/ && HasCorrectTags(hit.gameObject) && hit.gameObject.name != "Slug Meal" && fiveInARow.GetMotherStarList().Count == 0 && corners.GetCornerStarGreaterThan10() && fiveInARow.GetChildStarList().Count == 0 && fourInARow.GetHomingStarList().Count == 0 && firstPressed == null /*&& deleteJewels.OkayToMoveAgain ()*/)
        {
            jewelMovement = hit.gameObject.GetComponent <RockLevelJewelMovement> ();
            if (!jewelMovement.GetToBeDestroyed() && !jewelMovement.GetMoving() && jewelMovement.GetOnPlatform() && !checkForMatches.deleteList.Contains(hit.gameObject))
            {
                if (tutorialLevel2 && hit.gameObject.name != "Level Two Tutorial Jewel")
                {
                    return;
                }
                firstPressed = hit.gameObject;
            }
        }
        else if (/*!swapJewels.GetPauseTouchForSwap () &&*/ hit != null && !PowerStarTracker.ContainsJewel(hit.gameObject) /*&& !checkForMatches.JewelOkayToMove (hit.gameObject) */ && HasCorrectTags(hit.gameObject) && hit.gameObject.name != "Slug Meal" /*&& deleteJewels.OkayToMoveAgain () */ && corners.GetCornerStarGreaterThan10() && fiveInARow.GetMotherStarList().Count == 0 && fiveInARow.GetChildStarList().Count == 0 && firstPressed != null && secondPressed == null && hit.gameObject != firstPressed && fourInARow.GetHomingStarList().Count == 0 &&
                 //((jewelMovement.GetRow () == hit.gameObject.GetComponent<RockLevelJewelMovement> ().GetRow () && Mathf.Abs (jewelMovement.GetCol () - hit.gameObject.GetComponent<RockLevelJewelMovement> ().GetCol ()) == 1) ||
                 //(jewelMovement.GetCol () == hit.gameObject.GetComponent<RockLevelJewelMovement> ().GetCol () && Mathf.Abs (jewelMovement.GetRow () - hit.gameObject.GetComponent<RockLevelJewelMovement> ().GetRow ()) == 1)))
                 Mathf.Abs(hit.gameObject.transform.position.x - firstPressed.transform.position.x) < .66 &&
                 Mathf.Abs(hit.gameObject.transform.position.y - firstPressed.transform.position.y) < .66 && (Mathf.Abs(hit.gameObject.transform.position.x - firstPressed.transform.position.x) < .1 || Mathf.Abs(hit.gameObject.transform.position.y - firstPressed.transform.position.y) < .1))
        {
            //{

            jewelMovement = hit.gameObject.GetComponent <RockLevelJewelMovement> ();
            if (!jewelMovement.GetToBeDestroyed() && !jewelMovement.GetMoving() && jewelMovement.GetOnPlatform() && !checkForMatches.deleteList.Contains(hit.gameObject))
            {
                if (tutorialLevel2 && hit.gameObject.name != "Level Two Tutorial Jewel")
                {
                    return;
                }
                secondPressed = hit.gameObject;
                swapCooldown  = true;
                timeStamp     = Time.time;
                swapJewels.Swap(firstPressed, secondPressed, false);
            }
        }
    }
    public void StageTwoToStageOne()
    {
//		SlugListManager.RemoveFromSlugList (gameObject);
//		GameObject tempSlug = (GameObject)Instantiate (slug, transform.position, Quaternion.identity);
//		RockLevelJewelMovement tempJewelMovement = tempSlug.GetComponent<RockLevelJewelMovement> ();
//		SlugListManager.AddToSlugList (tempSlug);
//		tempJewelMovement.SetBounced (true);
//		tempJewelMovement.SetRow (jewelMovement.GetRow ());
//		tempJewelMovement.SetCol (jewelMovement.GetCol ());
//		tempSlug.layer = gameObject.layer;
//		instantiator.SetJewelGridGameObject (tempJewelMovement.GetRow (), tempJewelMovement.GetCol (), tempSlug);
//		Destroy (gameObject);
        name           = "Slug(Clone)";
        currentBoulder = boulder;
        gameObject.GetComponent <SpriteRenderer> ().sprite = whiteSprite;
        PowerStarTracker.RemoveFromHashSet(gameObject);
    }
    public void CheckGridForMovement()
    {
        gridStatic = false;
        if (GameObject.Find("Time Bomb Identification") != null)
        {
            if (GameObject.Find("Time Bomb Identification").GetComponent <TimeBombController> ().GetBombsExploding())
            {
                return;
            }
        }
        for (int i = 0; i < 9; i++)
        {
            for (int j = 0; j < 9; j++)
            {
                if (instantiator.GetJewelGridGameObject(i, j) == null)
                {
                    return;
                }
                jewelMovement = instantiator.GetJewelGridGameObject(i, j).GetComponent <RockLevelJewelMovement> ();
                if (PaidPowerTracker.GetPowerListSize() != 0 /*|| starShooter.GetBombCount () > 0 || fourInARow.GetHomingStarList ().Count > 0 || fiveInARow.GetMotherStarList ().Count > 0 || fiveInARow.GetMotherStarList ().Count > 0 || corners.GetCornerStarList ().Count > 0*/)
                {
                    gridStatic = false;
                    deleteJewels.PunchNewTimeStamp();
                    return;
                }
            }
        }

        if (!shuffle.GetShuffleFinished())
        {
            shuffle.SetShuffleFinished(true);
        }
        if (noMatchChecker.CheckForNoMatches())
        {
            gridStatic = false;
            deleteJewels.PunchNewTimeStamp();
            return;
        }
        if (!soundController.GetGameStarted())
        {
            soundController.SetGameStarted(true);
        }
        CheckEveryJewelForMatch();
        gridStatic = true;
        PowerStarTracker.Clear();
    }
예제 #12
0
    // Update is called once per frame
    void Update()
    {
        if (startDecent)
        {
            transform.Translate((targetX - transform.position.x) * Time.deltaTime * 15f, (targetY - transform.position.y) * Time.deltaTime * 15f, 0, Space.World);
            if (!targetJewelSet)
            {
                deleteJewels.StampTimeCard();
                jewelToDestroy = instantiator.GetJewelGridGameObject(row, col);
                while (!PowerStarTracker.AddToHashSet(jewelToDestroy))
                {
                    row            = Random.Range(0, 9);
                    col            = Random.Range(0, 9);
                    jewelToDestroy = instantiator.GetJewelGridGameObject(row, col);
                    crosshair.transform.position = new Vector3(-2.45f + (col * .6125f), 2.591252f - (row * .6097268f), -23);
                }
                targetJewelSet = true;
            }
        }

        if (startDecent && Mathf.Abs(targetX - transform.position.x) < .05f && Mathf.Abs(targetY - transform.position.y) < .05f)
        {
            if (jewelToDestroy != null)
            {
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = jewelToDestroy.GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (jewelToDestroy != null && !swapJewel.IsASwapJewel(jewelToDestroy))
                {
                    deleteList.Add(jewelToDestroy);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
            }
            Destroy(crosshair);
            fiveInARow.GetChildStarList().Remove(gameObject);
            if (fiveInARow.TutorialListContainsStar(gameObject))
            {
                fiveInARow.RemoveStarFromTutorialList(gameObject);
            }
            Destroy(gameObject);
        }
    }
예제 #13
0
    public void Swap(GameObject firstJewel, GameObject secondJewel, bool swapBack)
    {
//		if (!swapBack && (PowerStarTracker.ContainsJewel (firstJewel) || PowerStarTracker.ContainsJewel (secondJewel))) {
//			return;
//		}

        jewel1 = firstJewel;
        jewel2 = secondJewel;
        if (firstJewel == null || secondJewel == null)
        {
            return;
        }
        jewelOneMovement = firstJewel.GetComponent <RockLevelJewelMovement> ();
        jewelOneMovement.SetSwappingJewel(true);
        jewelTwoMovement = secondJewel.GetComponent <RockLevelJewelMovement> ();
        jewelTwoMovement.SetSwappingJewel(true);

        PowerStarTracker.AddToHashSet(firstJewel);
        PowerStarTracker.AddToHashSet(secondJewel);
        soundHandler.ResetJewelBreakNumber();
        soundHandler.PlayJewelSwap();
        deleteJewels.PunchAssistanceTimeStamp();
        swapJewelsBack    = swapBack;
        pauseTouchForSwap = true;
        int tempRow, tempCol;

        deleteJewels.StampAssistantTimeCard();
        //		stoppedMoving.SetGridStaticToFalse ();

        if (jewelOneMovement.GetMoving() || jewelTwoMovement.GetMoving() || jewelOneMovement.GetToBeDestroyed() || jewelTwoMovement.GetToBeDestroyed())
        {
            if (jewel1 != null)
            {
                PowerStarTracker.RemoveFromHashSet(jewel1);
                jewel1 = null;
                jewelOneMovement.SetSwappingJewel(false);
            }
            if (jewel2 != null)
            {
                PowerStarTracker.RemoveFromHashSet(jewel2);
                jewel2 = null;
                jewelTwoMovement.SetSwappingJewel(false);
            }
            return;
        }

        jewelOneMovement.SetMoving(true);
        jewelTwoMovement.SetMoving(true);

        tempRow = jewelOneMovement.GetRow();
        tempCol = jewelOneMovement.GetCol();;

        jewelOneOriginalPos = firstJewel.transform.position;
        jewelTwoOriginalPos = secondJewel.transform.position;

        if (IsBomb(firstJewel) && !IsBomb(secondJewel))
        {
            jewelTwoOriginalPos.x = jewelTwoOriginalPos.x + .035f;
            jewelOneOriginalPos.x = jewelOneOriginalPos.x - .035f;
        }
        else if (IsBomb(secondJewel) && !IsBomb(firstJewel))
        {
            jewelOneOriginalPos.x = jewelOneOriginalPos.x + .035f;
            jewelTwoOriginalPos.x = jewelTwoOriginalPos.x - .035f;
        }

        jewelOneMovement.SetRow(jewelTwoMovement.GetRow());
        jewelOneMovement.SetCol(jewelTwoMovement.GetCol());
        jewelTwoMovement.SetRow(tempRow);
        jewelTwoMovement.SetCol(tempCol);

        jewel1.GetComponent <Rigidbody2D>().isKinematic = true;
        jewel2.GetComponent <Rigidbody2D>().isKinematic = true;
        firstJewelLayer  = jewel1.layer;
        secondJewelLayer = jewel2.layer;
        jewel1.layer     = 0;
        jewel2.layer     = 0;
        startSwap        = true;
    }
    public void MoveJewelsAboveDown(int col, int row)
    {
//		int movableObjectPlaceHolder = 0, immovableObjectCount = 0;
//		bool jewelFound = false, bombFound = false;
//		GameObject tempObject = null;
//
//		for (int i = 0; i < 9; i++) {
//			if ((instantiator.GetJewelGridGameObject(i, col) != null && IsJewel (instantiator.GetJewelGridGameObject (i, col).tag)) && tempObject == null) {
//				tempObject = instantiator.GetJewelGridGameObject (i, col);
//				continue;
//			}
//			else if ((instantiator.GetJewelGridGameObject (i, col) == null || (instantiator.GetJewelGridGameObject (i, col) != null && IsJewel (instantiator.GetJewelGridGameObject (i, col).tag))) && tempObject != null) {
//				jewelMovement = tempObject.GetComponent<RockLevelJewelMovement> ();
//				tempObject.layer = 17 + i;
//				tempObject.transform.Translate (new Vector3 (0, 0, -(i - jewelMovement.GetRow ())));
//				instantiator.SetJewelGridGameObject (i, col, tempObject);
//				instantiator.SetJewelGridGameObject (jewelMovement.GetRow (), col, null);
//				jewelMovement.SetRow (i);
//				tempObject = null;
//			}
//		}
        int  nullObjectCount = 0;
        int  movedPassedImmovableObjects = 0;
        int  immovableObjectCount = 0;
        bool lastBlockWasBoulder = false;
        int  i = row, returnRow = 0;

        for (; i >= 0; i--)
        {
            if (instantiator.GetJewelGridGameObject(i, col) != null && (instantiator.GetJewelGridGameObject(i, col).tag == "Boulder" || instantiator.GetJewelGridGameObject(i, col).tag == "Steel Block" /*||
                                                                                                                                                                                                          * (PowerStarTracker.ContainsJewel (instantiator.GetJewelGridGameObject (i, col)) && swapJewel.IsASwapJewel (instantiator.GetJewelGridGameObject (i, col))) /*|| swapJewel.IsASwapJewel (instantiator.GetJewelGridGameObject (i, col))
                                                                                                                                                                                                          || instantiator.GetJewelGridGameObject (i, col).GetComponent<RockLevelJewelMovement> ().GetToBeDestroyed () ||
                                                                                                                                                                                                          ||checkForMatches.deleteList.Contains (instantiator.GetJewelGridGameObject (i, col)*/))
            {
                lastBlockWasBoulder = true;
                immovableObjectCount++;
            }
            if (lastBlockWasBoulder && instantiator.GetJewelGridGameObject(i, col) != null && IsBomb(instantiator.GetJewelGridGameObject(i, col)))
            {
                immovableObjectCount++;
            }
            if (instantiator.GetJewelGridGameObject(i, col) == null)
            {
                nullObjectCount++;
            }
            if (nullObjectCount > 0 && instantiator.GetJewelGridGameObject(i, col) != null && instantiator.GetJewelGridGameObject(i, col).tag != "Boulder" && instantiator.GetJewelGridGameObject(i, col).tag != "Steel Block")
            {
                if ((PowerStarTracker.ContainsJewel(instantiator.GetJewelGridGameObject(i, col)) && swapJewel.IsASwapJewel(instantiator.GetJewelGridGameObject(i, col))))
                {
                    break;
                }
                if (IsBomb(instantiator.GetJewelGridGameObject(i, col)) && lastBlockWasBoulder)
                {
                    lastBlockWasBoulder = true;
                    continue;
                }
//				else if (immovableObjectCount > 0 && movedPassedImmovableObjects < nullObjectCount) {
                instantiator.GetJewelGridGameObject(i, col).layer = instantiator.GetJewelGridGameObject(i, col).layer + nullObjectCount + immovableObjectCount;
                jewelMovement = instantiator.GetJewelGridGameObject(i, col).GetComponent <RockLevelJewelMovement> ();
                jewelMovement.SetMoving(true);
                instantiator.GetJewelGridGameObject(i, col).transform.Translate(new Vector3(0, 0, -(nullObjectCount + immovableObjectCount)));
                instantiator.SetJewelGridGameObject(i + nullObjectCount + immovableObjectCount, col, instantiator.GetJewelGridGameObject(i, col));
                instantiator.SetJewelGridGameObject(i, col, null);
                jewelMovement.SetRow(i + nullObjectCount + immovableObjectCount);
                movedPassedImmovableObjects++;
                //				if (immovableObjectCount > 0 && movedPassedImmovableObjects >= nullObjectCount) {
                immovableObjectCount        = 0;
                movedPassedImmovableObjects = 0;
                nullObjectCount             = 0;
                i = i + 1;
                //				}
                lastBlockWasBoulder = false;
//					if (movedPassedImmovableObjects >= nullObjectCount) {
//						immovableObjectCount = 0;
//						movedPassedImmovableObjects = 0;
//					}
//				} else {
//						immovableObjectCount = 0;
////						movedPassedImmovableObjects = 0;
//					instantiator.GetJewelGridGameObject (i, col).layer = instantiator.GetJewelGridGameObject (i, col).layer + nullObjectCount;
//					jewelMovement = instantiator.GetJewelGridGameObject (i, col).GetComponent<RockLevelJewelMovement> ();
//					instantiator.GetJewelGridGameObject (i, col).transform.Translate (new Vector3 (0, 0, - (nullObjectCount)));
//					instantiator.SetJewelGridGameObject (i + nullObjectCount, col, instantiator.GetJewelGridGameObject (i, col));
//					instantiator.SetJewelGridGameObject (i, col, null);
//					jewelMovement.SetRow (i + nullObjectCount);
//					lastBlockWasBoulder = false;
//				}
                //				lastBlockWasBoulder = false;
            }
        }
//		for (int j = 0; j < nullObjectCount; j++) {
//			instantiator.InstantiateSingleJewels (j, col);
//		}
//		jewelMovement = jewel.GetComponent<RockLevelJewelMovement> ();
//		if (jewel.name == ("Rock Blocked(Clone)")) {
//			jewelMovement.AddToRocksToBeDestroyed (jewel);
//		}
//		int i = jewelMovement.GetRow () - 1;
//		int j = jewelMovement.GetCol ();
//		immovableObjectCount = 0;
//		while (i >= 0) {
//			if (!NeverMoveDownObject (instantiator.GetJewelGridGameObject (i, j))) {
//				if (IsBomb (instantiator.GetJewelGridGameObject (i, j)) && (instantiator.GetJewelGridGameObject (i + 1, j) != null && NeverMoveDownObject (instantiator.GetJewelGridGameObject (i + 1, j)) && SometimesMoveDownObject (instantiator.GetJewelGridGameObject (i + 1, j))))
//				{}
////				if (SometimesMoveDownObject (instantiator.GetJewelGridGameObject (i, j))
////				    || ((IsBomb (instantiator.GetJewelGridGameObject (i, j)) &&
////				     (NeverMoveDownObject (instantiator.GetJewelGridGameObject (i + 1, j)) ||
////				 SometimesMoveDownObject (instantiator.GetJewelGridGameObject (i + 1, j))))))
////				{}
//				else {
//					int k = i + 1;
//					instantiator.GetJewelGridGameObject (i, j).GetComponent<RockLevelJewelMovement> ().MoveDown (true);
//
////					immovableObjectCount = 0;
////					while (k < 9 && !deleteJewels.IsContainedInDeleteList (instantiator.GetJewelGridGameObject (k, j)) && (instantiator.GetJewelGridGameObject (k, j).tag == "Boulder" || instantiator.GetJewelGridGameObject (k, j).tag == "Steel Block")) {
////						k++;
////						immovableObjectCount++;
////					}
////					instantiator.GetJewelGridGameObject (i, j).layer = (instantiator.GetJewelGridGameObject (i, j).layer + 1 + immovableObjectCount);
////					jewelMovement = instantiator.GetJewelGridGameObject (i, j).GetComponent<RockLevelJewelMovement> ();
////					instantiator.GetJewelGridGameObject (i, j).transform.Translate (new Vector3 (0, 0, -(1 + immovableObjectCount)));
////					instantiator.SetJewelGridGameObject (jewelMovement.GetRow () + 1 + immovableObjectCount, jewelMovement.GetCol (), tempJewel);
////					jewelMovement.SetRow (jewelMovement.GetRow () + 1 + immovableObjectCount);
//				}
//			}
//			i--;
//		}
    }
    // Update is called once per frame
    void Update()
    {
        if (fourInARowStar)
        {
            if (!fireStar)
            {
                transform.Translate(new Vector3(oppositeX - transform.position.x, oppositeY - transform.position.y, 0) * Time.deltaTime * 8f, Space.World);
                if (Mathf.Abs(oppositeY - transform.position.y) < .05f)
                {
                    if (!readyToFire)
                    {
                        readyToFire = true;
                    }
                    if (fourInARow.AllStarsReadyToFire())
                    {
                        jewelToDestroy = instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol);
                        while (!PowerStarTracker.AddToHashSet(jewelToDestroy))
                        {
                            targetJewelRow = Random.Range(0, 9);
                            targetJewelCol = Random.Range(0, 9);
                            jewelToDestroy = instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol);
                            targetPosition = (new Vector3(-2.45f + (targetJewelCol * .6125f), 2.591252f - (targetJewelRow * .6097268f), -90));
                            if (instantiatedCrosshairs != null)
                            {
                                Destroy(instantiatedCrosshairs);
                                instantiatedCrosshairs = (GameObject)Instantiate(crosshairs, new Vector3(-2.45f + (targetJewelCol * .6125f), 2.591252f - (targetJewelRow * .6097268f), -79), Quaternion.identity);
                            }
                        }
                        fireStar  = true;
                        timeStamp = Time.time;
                    }
                }
            }
            else if (fireStar && Time.time > timeStamp + cooldown2)
            {
                if (!soundPlayed)
                {
                    soundPlayed = true;
                    soundHandler.PlayPowerShot();
                }
                transform.Translate((targetPosition - transform.position) * Time.deltaTime * 20f, Space.World);
                int tempRow = 0, tempCol = 0;
                if ((Mathf.Abs(targetPosition.x - transform.position.x) < .2f && Mathf.Abs(targetPosition.y - transform.position.y) < .2f) || transform.position.y > 3f)
                {
                    if (jewelToDestroy != null)
                    {
                        tempRow = jewelToDestroy.GetComponent <RockLevelJewelMovement> ().GetRow();
                        tempCol = jewelToDestroy.GetComponent <RockLevelJewelMovement> ().GetCol();
                        if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                        {
                            jewelMovement = jewelToDestroy.GetComponent <RockLevelJewelMovement> ();
                            jewelMovement.StartDestroyCountdown();
                        }
                        if (jewelToDestroy != null && !jewelToDestroy.GetComponent <RockLevelJewelMovement> ().GetMoving())
                        {
                            deleteList.Add(jewelToDestroy);
                            deleteJewels.DeleteAllJewelsInList(deleteList, true);
                        }
                    }
                    if (instantiatedCrosshairs != null)
                    {
                        Destroy(instantiatedCrosshairs);
                    }
                    fourInARow.RemoveHomingStarFromList(gameObject);
                    Destroy(gameObject);
                }
            }
        }
        else if (Time.time > timeStamp + cooldown1)
        {
//			if (!checkForRepeatJewel) {
//				while (!PowerStarTracker.AddToHashSet (jewelToDestroy)) {
//					targetJewelRow = Random.Range (0, 9);
//					targetJewelCol = Random.Range (0, 9);
//					jewelToDestroy = instantiator.GetJewelGridGameObject (targetJewelRow, targetJewelCol);
//					targetPosition = new Vector3 (-2.45f + (targetJewelCol * .6125f), 2.591252f - (targetJewelRow * .6097268f), -23);
//				}
//				checkForRepeatJewel = true;
//			}
            transform.Translate((targetPosition - transform.position) * Time.deltaTime * 7.5f, Space.World);
            if ((Mathf.Abs(targetPosition.x - transform.position.x) < .1f && Mathf.Abs(targetPosition.y - transform.position.y) < .1f) || transform.position.y > 3f)
            {
                Destroy(instantiatedCrosshairs);
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol).GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (jewelToDestroy != null && !instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol).GetComponent <RockLevelJewelMovement> ().GetMoving())
                {
                    deleteList.Add(jewelToDestroy);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
                //Debug.Log ("Shooting Star From Second Method");
                Destroy(gameObject);
            }
        }
    }
예제 #16
0
    private void FillArrays()
    {
        RockLevelJewelMovement jewelMovement;

        if (horizontalPositive)
        {
            positiveHorizontalDeletes = new GameObject[9];
            int count;
            if (!RockLevelCorners.cornerJewelAdded)
            {
                count = nextJewelToExplodeCol - 1;
                RockLevelCorners.cornerJewelAdded = true;
            }
            else
            {
                count = nextJewelToExplodeCol;
            }
            int index = 0;
            while (count < 9)
            {
                addedCornerJewel = true;
                if (instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count) != null)
                {
                    jewelMovement = instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count).GetComponent <RockLevelJewelMovement> ();
                    if (!jewelMovement.JewelAddedToArray() && PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count)))
                    {
                        positiveHorizontalDeletes[index] = instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count);
                        jewelMovement.SetAddedToArray(true);
                    }
                }
                index++;
                count++;
            }
        }
        else if (horizontalNegative)
        {
            negativeHorizontalDeletes = new GameObject[9];
            int count;
            if (!RockLevelCorners.cornerJewelAdded)
            {
                count = nextJewelToExplodeCol + 1;
                RockLevelCorners.cornerJewelAdded = true;
            }
            else
            {
                count = nextJewelToExplodeCol;
            }
            int index = 0;
            while (count >= 0)
            {
                if (instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count) != null)
                {
                    jewelMovement = instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count).GetComponent <RockLevelJewelMovement> ();
                    if (!jewelMovement.JewelAddedToArray() && PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count)))
                    {
                        negativeHorizontalDeletes[index] = instantiator.GetJewelGridGameObject(nextJewelToExplodeRow, count);
                        jewelMovement.SetAddedToArray(true);
                    }
                }
                index++;
                count--;
            }
        }
        else if (verticalPositive)
        {
            positiveVerticalDeletes = new GameObject[9];
            int count;
            if (!RockLevelCorners.cornerJewelAdded)
            {
                count = nextJewelToExplodeRow + 1;
                RockLevelCorners.cornerJewelAdded = true;
            }
            else
            {
                count = nextJewelToExplodeRow;
            }
            int index = 0;
            while (count >= 0)
            {
                if (instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol) != null)
                {
                    jewelMovement = instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol).GetComponent <RockLevelJewelMovement> ();
                    if (!jewelMovement.JewelAddedToArray() && PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol)))
                    {
                        positiveVerticalDeletes[index] = instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol);
                        jewelMovement.SetAddedToArray(true);
                    }
                }
                index++;
                count--;
            }
        }
        else if (verticalNegative)
        {
            negativeVerticalDeletes = new GameObject[9];
            int count;
            if (!RockLevelCorners.cornerJewelAdded)
            {
                count = nextJewelToExplodeRow - 1;
                RockLevelCorners.cornerJewelAdded = true;
            }
            else
            {
                count = nextJewelToExplodeRow;
            }
            int index = 0;
            while (count < 9)
            {
                if (instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol) != null)
                {
                    ;
                }
                jewelMovement = instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol).GetComponent <RockLevelJewelMovement> ();
                if (!jewelMovement.JewelAddedToArray() && PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol)))
                {
                    negativeVerticalDeletes[index] = instantiator.GetJewelGridGameObject(count, nextJewelToExplodeCol);
                    jewelMovement.SetAddedToArray(true);
                }
                index++;
                count++;
            }
        }
        changeJewelName = true;
    }
예제 #17
0
    // Update is called once per frame
    void FixedUpdate()
    {
        if (startSwap)
        {
            if (jewel1 == null || jewel2 == null)
            {
                return;
            }
            jewel1.transform.Translate(new Vector3(-(jewel1.transform.position.x - jewelTwoOriginalPos.x) * translationMultiplier, -(jewel1.transform.position.y - jewelTwoOriginalPos.y) * translationMultiplier, 0));
            jewel2.transform.Translate(new Vector3(-(jewel2.transform.position.x - jewelOneOriginalPos.x) * translationMultiplier, -(jewel2.transform.position.y - jewelOneOriginalPos.y) * translationMultiplier, 0));
            if (Mathf.Abs(jewel1.transform.position.x - jewelTwoOriginalPos.x) < distanceToTarget && Mathf.Abs(jewel1.transform.position.y - jewelTwoOriginalPos.y) < distanceToTarget &&
                Mathf.Abs(jewel2.transform.position.x - jewelOneOriginalPos.x) < distanceToTarget && Mathf.Abs(jewel2.transform.position.y - jewelOneOriginalPos.y) < distanceToTarget)
            {
                jewel1.transform.position = jewelTwoOriginalPos;
                jewel2.transform.position = jewelOneOriginalPos;
                jewel1.layer = secondJewelLayer;
                jewel2.layer = firstJewelLayer;
                startSwap    = false;
                //				firstJewelBlockMovement.moving = false;
                //				secondJewelBlockMovement.moving = false;
                pauseTouchForSwap = false;
            }
            if (!startSwap)
            {
                jewel1.GetComponent <Rigidbody2D>().isKinematic = false;
                jewel2.GetComponent <Rigidbody2D>().isKinematic = false;
                instantiator.SetJewelGridGameObject(jewelOneMovement.GetRow(), jewelOneMovement.GetCol(), jewel1);
                instantiator.SetJewelGridGameObject(jewelTwoMovement.GetRow(), jewelTwoMovement.GetCol(), jewel2);
                jewelOneMovement = jewel1.GetComponent <RockLevelJewelMovement> ();
                jewelTwoMovement = jewel2.GetComponent <RockLevelJewelMovement> ();
                jewelOneMovement.SetMoving(false);
                jewelTwoMovement.SetMoving(false);
                if (jewelOneMovement.GetRow() < jewelTwoMovement.GetRow())
                {
                    if (!checkForMatches.CheckForSwapBack(jewel1, jewelOneMovement.GetRow(), jewelOneMovement.GetCol()) && !checkForMatches.CheckForSwapBack(jewel2, jewelTwoMovement.GetRow(), jewelTwoMovement.GetCol()))
                    {
                        if (!swapJewelsBack && restrictMovements)
                        {
                            Swap(jewel1, jewel2, true);
                        }
                        else
                        {
                            if (jewel1 != null)
                            {
                                PowerStarTracker.RemoveFromHashSet(jewel1);
                                jewel1 = null;
                                jewelOneMovement.SetSwappingJewel(false);
                            }
                            if (jewel2 != null)
                            {
                                PowerStarTracker.RemoveFromHashSet(jewel2);
                                jewel2 = null;
                                jewelTwoMovement.SetSwappingJewel(false);
                            }
                        }
                        return;
                    }
                    deleteJewels.SetSwapComplete(true);
                    if (!timeBombLevel && !jewelCollectorLevel)
                    {
                        bombHandler.DecreaseAllBombsInList();
                    }
                    else if (jewelCollectorLevel)
                    {
                        Debug.Log("Calling moveNumberHandler.SubtractOneFromMoveNumber ()");
                        moveNumberHandler.SubtractOneFromMoveNumber();
                    }
                    if (!firstSwapPerformed)
                    {
                        GameObject.Find("Game Manager").GetComponent <GameManagerScript> ().SetFirstMoveMade(true);
                        firstSwapPerformed = true;
                        //Debug.Log ("First Swap Performed");
                    }
                    if (jewel1 != null)
                    {
                        PowerStarTracker.RemoveFromHashSet(jewel1);
                        jewel1 = null;
                        jewelOneMovement.SetSwappingJewel(false);
                    }
                    if (jewel2 != null)
                    {
                        PowerStarTracker.RemoveFromHashSet(jewel2);
                        jewel2 = null;
                        jewelTwoMovement.SetSwappingJewel(false);
                    }
//					stoppedMoving.SetGridStaticToFalse ();
                }
                else
                {
                    if (!checkForMatches.CheckForSwapBack(jewel2, jewelTwoMovement.GetRow(), jewelTwoMovement.GetCol()) && !checkForMatches.CheckForSwapBack(jewel1, jewelOneMovement.GetRow(), jewelOneMovement.GetCol()))
                    {
                        if (!swapJewelsBack && restrictMovements)
                        {
                            Swap(jewel1, jewel2, true);
                        }
                        else
                        {
                            if (jewel1 != null)
                            {
                                PowerStarTracker.RemoveFromHashSet(jewel1);
                                jewel1 = null;
                                jewelOneMovement.SetSwappingJewel(false);
                            }
                            if (jewel2 != null)
                            {
                                PowerStarTracker.RemoveFromHashSet(jewel2);
                                jewel2 = null;
                                jewelTwoMovement.SetSwappingJewel(false);
                            }
                        }
                        checkForMatches.deleteList.Clear();
                        return;
                    }
                    deleteJewels.SetSwapComplete(true);
                    if (!timeBombLevel && !jewelCollectorLevel)
                    {
                        bombHandler.DecreaseAllBombsInList();
                    }
                    else if (jewelCollectorLevel)
                    {
                        moveNumberHandler.SubtractOneFromMoveNumber();
                    }
                    if (!firstSwapPerformed)
                    {
                        GameObject.Find("Game Manager").GetComponent <GameManagerScript> ().SetFirstMoveMade(true);
                        firstSwapPerformed = true;
                        //Debug.Log ("First Swap Performed");
                    }
                    if (jewel1 != null)
                    {
                        PowerStarTracker.RemoveFromHashSet(jewel1);
                        jewel1 = null;
                        jewelOneMovement.SetSwappingJewel(false);
                    }
                    if (jewel2 != null)
                    {
                        PowerStarTracker.RemoveFromHashSet(jewel2);
                        jewel2 = null;
                        jewelTwoMovement.SetSwappingJewel(false);
                    }
//					stoppedMoving.SetGridStaticToFalse ();
                }
            }
        }
    }
//	bool CheckForBouldersForBoulders (int row, int col) {
//		tempBoulder = instantiator.GetJewelGridGameObject (row, col);
//		if (tempBoulder != null && tempBoulder.name == "Rock 3 Chain(Clone)") {
//			PowerStarTracker.AddToHashSet (tempBoulder);
//			tempBoulder.name = "Rock 2 Chain(Clone)";
//			tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite3;
//		}
//		else if (tempBoulder != null && tempBoulder.name == "Rock 2 Chain(Clone)") {
//			PowerStarTracker.AddToHashSet (tempBoulder);
//			tempBoulder.name = "Rock 1 Chain(Clone)";
//			tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite2;
//		}
//		else if (tempBoulder != null && tempBoulder.name == "Slug Stage 3(Clone)") {
//			tempBoulder.GetComponent<SlugMovementController> ().StageThreeToStageTwo ();
//			return true;
//		}
//		else if (tempBoulder != null && tempBoulder.name == "Rock 1 Chain(Clone)") {
//			PowerStarTracker.AddToHashSet (tempBoulder);
//			tempBoulder.name = "Rock Blocked(Clone)";
//			tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite;
//		}
//		else if (tempBoulder != null && tempBoulder.name == "Slug Stage 2(Clone)") {
//			tempBoulder.GetComponent<SlugMovementController> ().StageTwoToStageOne ();
//			return true;
//		}
//		else if (tempBoulder != null && tempBoulder.name == "Rock Blocked(Clone)") {
//			tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
//			boulderDeleteList.Add (tempBoulder);
//		}
//		else if (tempBoulder != null && tempBoulder.name == "Slug(Clone)") {
//			if (tempBoulder.transform.childCount > 1) {
//				Sprite tempBombSprite = null;
//				switch (Random.Range (0, 6)) {
//				case 0: tempBombSprite = blueBombSprite; tempBoulder.name = "Blue Bomb"; tempBoulder.tag = "Blue Bomb"; break;
//				case 1: tempBombSprite = greenBombSprite; tempBoulder.name = "Green Bomb"; tempBoulder.tag = "Green Bomb"; break;
//				case 2: tempBombSprite = orangeBombSprite; tempBoulder.name = "Orange Bomb"; tempBoulder.tag = "Orange Bomb"; break;
//				case 3: tempBombSprite = purpleBombSprite; tempBoulder.name = "Purple Bomb"; tempBoulder.tag = "Purple Bomb"; break;
//				case 4: tempBombSprite = redBombSprite; tempBoulder.name = "Red Bomb"; tempBoulder.tag = "Red Bomb"; break;
//				case 5: tempBombSprite = whiteBombSprite; tempBoulder.name = "White Bomb"; tempBoulder.tag = "White Bomb"; break;
//				}
//				if (tempBoulder.transform.GetChild (0).tag == "Slug Eyes") {
//					Destroy (tempBoulder.GetComponent<SlugEyeController> ());
//					Destroy (tempBoulder.GetComponent<SlugMovementController> ());
//					SlugListManager.RemoveFromSlugList (tempBoulder);
//					Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
//					Destroy (tempBoulder.transform.GetChild (0).gameObject);
//				}
//
//				else if (tempBoulder.transform.GetChild (1).tag == "Slug Eyes") {
//					Destroy (tempBoulder.GetComponent<SlugEyeController> ());
//					Destroy (tempBoulder.GetComponent<SlugMovementController> ());
//					SlugListManager.RemoveFromSlugList (tempBoulder);
//					Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
//					Destroy (tempBoulder.transform.GetChild (1).gameObject);
//				}
//
//				tempBoulder.transform.localScale = new Vector3 (.1f, .1f, 1f);
//				tempBoulder.GetComponent<BoxCollider2D> ().size = new Vector2 (5.47f, 6);
//				tempBoulder.GetComponent<SpriteRenderer> ().sprite = tempBombSprite;
//				GameObject instantiatedBombSpark = (GameObject) Instantiate(bombSpark, new Vector3 (tempBoulder.transform.position.x + .212f, tempBoulder.transform.position.y + .247f, tempBoulder.transform.position.z - .1f), Quaternion.identity);
//				instantiatedBombSpark.transform.parent = tempBoulder.transform;
//				int newRow = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetRow ();
//				int newCol = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetCol ();
//				tempBoulder.transform.position = new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * newCol), 2.591258f - (.61f * newRow), (-1 * newRow) - 2);
//
//
//				if (tempBoulder.transform.GetChild (0).tag == "Bomb Number") {
//					tempBoulder.transform.GetChild (0).gameObject.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
//				}
//				else if (tempBoulder.transform.GetChild (1).tag == "Bomb Number") {
//					tempBoulder.transform.GetChild (1).gameObject.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
//				}
//				tempBoulder.GetComponent<Rigidbody2D> ().isKinematic = false;
//				return true;
//			}
//			else {
//				tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
//				boulderDeleteList.Add (tempBoulder);
//			}
//		}
//		return false;
//	}

//	bool CheckForBouldersForBoulders (int row, int col) {
//		tempBoulder = instantiator.GetJewelGridGameObject (row, col);
//		if (tempBoulder != null && tempBoulder.name == "Rock 3 Chain(Clone)") {
    //			PowerStarTracker.AddToHashSet (tempBoulder);new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * j), Random.Range (10, 15), (-1 * i) - 2)
//			Vector3 boulderPosition = tempBoulder.transform.position;
//			int boulderLayer = tempBoulder.layer;
//			Destroy (tempBoulder);
//			instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (boulderChain2, boulderPosition, Quaternion.identity));
//			tempBoulder = instantiator.GetJewelGridGameObject (row, col);
//			tempBoulder.layer = boulderLayer;
//			RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
//			boulderMovement.SetBounced (true);
//			boulderMovement.SetRow (row);
//			boulderMovement.SetCol (col);
//		}
//		else if (tempBoulder != null && (tempBoulder.name == "Rock 2 Chain(Clone)" || tempBoulder.name == "Slug Stage 3(Clone)")) {
//			if (tempBoulder.name == "Slug Stage 3(Clone)") {
//				tempBoulder.GetComponent<SlugMovementController> ().StageThreeToStageTwo ();
//				return true;
//			} else {
//				PowerStarTracker.AddToHashSet (tempBoulder);
//				Vector3 boulderPosition = tempBoulder.transform.position;
//				int boulderLayer = tempBoulder.layer;
//				Destroy (tempBoulder);
//				instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (boulderChain1, boulderPosition, Quaternion.identity));
//				tempBoulder = instantiator.GetJewelGridGameObject (row, col);
//				tempBoulder.layer = boulderLayer;
//				RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
//				boulderMovement.SetBounced (true);
//				boulderMovement.SetRow (row);
//				boulderMovement.SetCol (col);
//			}
//		}
//		else if (tempBoulder != null && (tempBoulder.name == "Rock 1 Chain(Clone)" || tempBoulder.name == "Slug Stage 2(Clone)")) {
//			if (tempBoulder.name == "Slug Stage 2(Clone)") {
////				SlugListManager.RemoveFromSlugList (tempBoulder);
////				Destroy (tempBoulder);
////				instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (slug, boulderPosition, Quaternion.identity));
////				SlugListManager.AddToSlugList (tempBoulder);
//				tempBoulder.GetComponent<SlugMovementController> ().StageTwoToStageOne ();
//				return true;
//			} else {
//				PowerStarTracker.AddToHashSet (tempBoulder);
//				Vector3 boulderPosition = tempBoulder.transform.position;
//				int boulderLayer = tempBoulder.layer;
//				bombHandler.RemoveFromBombList (tempBoulder);
//				Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
//				Destroy (tempBoulder);
//				instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (boulder, boulderPosition, Quaternion.identity));
//				tempBoulder = instantiator.GetJewelGridGameObject (row, col);
//				tempBoulder.layer = boulderLayer;
//				RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
//				boulderMovement.SetBounced (true);
//				boulderMovement.SetRow (row);
//				boulderMovement.SetCol (col);
//				bombHandler.AddBombToList (tempBoulder);
//			}
//		}
//
//		else if (row >= 0 && (tempBoulder.name == "Rock Blocked(Clone)" || tempBoulder.name == "Slug(Clone)")) {
//			if (tempBoulder.transform.childCount > 1) {
//				PowerStarTracker.AddToHashSet (tempBoulder);
//				Vector3 boulderPosition = new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * col), 2.591258f - (.61f * row), (-1 * row) - 2);
////				Vector3 boulderPosition = tempBoulder.transform.position;
//				int boulderLayer = tempBoulder.layer;
//				GameObject bombNumber = null;
//				if (tempBoulder.transform.GetChild (0) != null && tempBoulder.transform.GetChild (0).tag == "Bomb Number")
//					bombNumber = tempBoulder.transform.GetChild (0).gameObject;
//				else if (tempBoulder.transform.GetChild (1) != null && tempBoulder.transform.GetChild (1).tag == "Bomb Number")
//					bombNumber = tempBoulder.transform.GetChild (1).gameObject;
//				bombNumber.transform.parent = null;
//				tempBoulder.GetComponent<SlugMovementController> ().BeingDeleted (true);
//				bombHandler.RemoveFromBombList (tempBoulder);
//				Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
//				Destroy (tempBoulder);
//				instantiator.SetJewelGridGameObject (row, col, GetRandomBomb (boulderPosition, bombNumber));
//				Debug.Log ("Child 0 = " + instantiator.GetJewelGridGameObject (row, col).transform.GetChild (0) + " Child 1 = " + instantiator.GetJewelGridGameObject (row, col).transform.GetChild (1));
//				tempBoulder = instantiator.GetJewelGridGameObject (row, col);
//				bombHandler.AddBombToList (tempBoulder);
//				bombNumber.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
//				tempBoulder.layer = boulderLayer;
//				RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
//				boulderMovement.SetBounced (true);
//				boulderMovement.SetRow (row);
//				boulderMovement.SetCol (col);
//				return true;
//			} else {
//				tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
//				boulderDeleteList.Add (tempBoulder);
//			}
//		}
//		return false;

//	}

    bool CheckForBoulders(int row, int col)
    {
        tempBoulder = instantiator.GetJewelGridGameObject(row, col);
        if (tempBoulder != null && tempBoulder.name == "Rock 3 Chain(Clone)")
        {
            tempBoulder.name = "Rock 2 Chain(Clone)";
            tempBoulder.GetComponent <SpriteRenderer> ().sprite = boulderSprite3;
            tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
            PowerStarTracker.RemoveFromHashSet(tempBoulder);
            return(true);
        }
        else if (tempBoulder != null && tempBoulder.name == "Rock 2 Chain(Clone)")
        {
            tempBoulder.name = "Rock 1 Chain(Clone)";
            tempBoulder.GetComponent <SpriteRenderer> ().sprite = boulderSprite2;
            tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
            PowerStarTracker.RemoveFromHashSet(tempBoulder);
            Instantiate(redExplosion, new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler(-90, 0, 0));
            return(true);
        }
        else if (tempBoulder != null && tempBoulder.name == "Slug Stage 4(Clone)")
        {
            tempBoulder.GetComponent <SlugMovementController> ().StageFourToStageThree();
            tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
            PowerStarTracker.RemoveFromHashSet(tempBoulder);
            return(true);
        }
        else if (tempBoulder != null && tempBoulder.name == "Slug Stage 3(Clone)")
        {
            tempBoulder.GetComponent <SlugMovementController> ().StageThreeToStageTwo();
            tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
            PowerStarTracker.RemoveFromHashSet(tempBoulder);
            Instantiate(redExplosion, new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler(-90, 0, 0));
            return(true);
        }
        else if (tempBoulder != null && tempBoulder.name == "Rock 1 Chain(Clone)")
        {
            tempBoulder.name = "Rock Blocked(Clone)";
            tempBoulder.GetComponent <SpriteRenderer> ().sprite = boulderSprite;
            tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
            PowerStarTracker.RemoveFromHashSet(tempBoulder);
            Instantiate(yellowBlockExplosion, new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler(-90, 0, 0));
            return(true);
        }
        else if (tempBoulder != null && tempBoulder.name == "Slug Stage 2(Clone)")
        {
            tempBoulder.GetComponent <SlugMovementController> ().StageTwoToStageOne();
            tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
            PowerStarTracker.RemoveFromHashSet(tempBoulder);
            Instantiate(yellowBlockExplosion, new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler(-90, 0, 0));
            return(true);
        }
        else if (tempBoulder != null && tempBoulder.name == "Rock Blocked(Clone)")
        {
            if (tempBoulder.transform.childCount > 0 && bombHandler.BombListContains(tempBoulder))
            {
                Sprite tempBombSprite = null;
                switch (Random.Range(0, 6))
                {
                case 0: tempBombSprite = blueBombSprite; tempBoulder.name = "Blue Bomb"; tempBoulder.tag = "Blue Bomb"; break;

                case 1: tempBombSprite = greenBombSprite; tempBoulder.name = "Green Bomb"; tempBoulder.tag = "Green Bomb"; break;

                case 2: tempBombSprite = orangeBombSprite; tempBoulder.name = "Orange Bomb"; tempBoulder.tag = "Orange Bomb"; break;

                case 3: tempBombSprite = purpleBombSprite; tempBoulder.name = "Purple Bomb"; tempBoulder.tag = "Purple Bomb"; break;

                case 4: tempBombSprite = redBombSprite; tempBoulder.name = "Red Bomb"; tempBoulder.tag = "Red Bomb"; break;

                case 5: tempBombSprite = whiteBombSprite; tempBoulder.name = "White Bomb"; tempBoulder.tag = "White Bomb"; break;
                }

                for (int i = 0; i < tempBoulder.transform.childCount; i++)
                {
                    if (tempBoulder.transform.GetChild(i).tag == "Slug Eyes")
                    {
                        Destroy(tempBoulder.GetComponent <SlugEyeController> ());
                        Destroy(tempBoulder.GetComponent <SlugMovementController> ());
                        SlugListManager.RemoveFromSlugList(tempBoulder);
                        Instantiate(whiteExplosion, new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler(-90, 0, 0));
                        Destroy(tempBoulder.transform.GetChild(i).gameObject);
                        break;
                    }
                }

                tempBoulder.transform.localScale = new Vector3(.1f, .1f, 1f);
                tempBoulder.GetComponent <BoxCollider2D> ().size    = new Vector2(5.47f, 6);
                tempBoulder.GetComponent <SpriteRenderer> ().sprite = tempBombSprite;
                GameObject instantiatedBombSpark = (GameObject)Instantiate(bombSpark, new Vector3(tempBoulder.transform.position.x + .212f, tempBoulder.transform.position.y + .247f, tempBoulder.transform.position.z - .1f), Quaternion.identity);
                instantiatedBombSpark.transform.parent = tempBoulder.transform;
                int newRow = tempBoulder.GetComponent <RockLevelJewelMovement> ().GetRow();
                int newCol = tempBoulder.GetComponent <RockLevelJewelMovement> ().GetCol();
                tempBoulder.transform.position = new Vector3(startingLeftJewelPosition + (horizontalMultiplier * newCol), 2.591258f - (.61f * newRow), (-1 * newRow) - 2);
                tempBoulder.layer = row + 17;

                for (int i = 0; i < tempBoulder.transform.childCount; i++)
                {
                    if (tempBoulder.transform.GetChild(i).tag == "Bomb Number")
                    {
                        tempBoulder.transform.GetChild(i).gameObject.transform.position = new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
                        break;
                    }
                }

                tempBoulder.GetComponent <Rigidbody2D> ().isKinematic = false;
                tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
                PowerStarTracker.RemoveFromHashSet(tempBoulder);
                tempBoulder.GetComponent <Rigidbody2D> ().AddForce(new Vector3(0, 300));
                return(true);
            }
            else
            {
                tempBoulder.GetComponent <RockLevelJewelMovement> ().AddToRocksToBeDestroyed(tempBoulder);
                boulderDeleteList.Add(tempBoulder);
                return(false);
            }
        }
        else if (tempBoulder != null && tempBoulder.name == "Slug(Clone)")
        {
            if (tempBoulder.transform.childCount > 1 && bombHandler.BombListContains(tempBoulder))
            {
                Sprite tempBombSprite = null;
                switch (Random.Range(0, 6))
                {
                case 0: tempBombSprite = blueBombSprite; tempBoulder.name = "Blue Bomb"; tempBoulder.tag = "Blue Bomb"; break;

                case 1: tempBombSprite = greenBombSprite; tempBoulder.name = "Green Bomb"; tempBoulder.tag = "Green Bomb"; break;

                case 2: tempBombSprite = orangeBombSprite; tempBoulder.name = "Orange Bomb"; tempBoulder.tag = "Orange Bomb"; break;

                case 3: tempBombSprite = purpleBombSprite; tempBoulder.name = "Purple Bomb"; tempBoulder.tag = "Purple Bomb"; break;

                case 4: tempBombSprite = redBombSprite; tempBoulder.name = "Red Bomb"; tempBoulder.tag = "Red Bomb"; break;

                case 5: tempBombSprite = whiteBombSprite; tempBoulder.name = "White Bomb"; tempBoulder.tag = "White Bomb"; break;
                }

                tempBoulder.transform.localScale = new Vector3(.1f, .1f, 1f);
                tempBoulder.GetComponent <BoxCollider2D> ().size    = new Vector2(5.47f, 6);
                tempBoulder.GetComponent <SpriteRenderer> ().sprite = tempBombSprite;
                GameObject instantiatedBombSpark = (GameObject)Instantiate(bombSpark, new Vector3(tempBoulder.transform.position.x + .212f, tempBoulder.transform.position.y + .247f, tempBoulder.transform.position.z - .1f), Quaternion.identity);
                instantiatedBombSpark.transform.parent = tempBoulder.transform;
                int newRow = tempBoulder.GetComponent <RockLevelJewelMovement> ().GetRow();
                int newCol = tempBoulder.GetComponent <RockLevelJewelMovement> ().GetCol();
                tempBoulder.transform.position = new Vector3(startingLeftJewelPosition + (horizontalMultiplier * newCol), 2.591258f - (.61f * newRow), (-1 * newRow) - 2);
                tempBoulder.layer = row + 17;

                for (int i = 0; i < tempBoulder.transform.childCount; i++)
                {
                    if (tempBoulder.transform.GetChild(i).tag == "Slug Eyes")
                    {
                        Destroy(tempBoulder.GetComponent <SlugEyeController> ());
                        Destroy(tempBoulder.GetComponent <SlugMovementController> ());
                        SlugListManager.RemoveFromSlugList(tempBoulder);
                        Instantiate(whiteExplosion, new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler(-90, 0, 0));
                        DestroySlugEyes(tempBoulder);
                        break;
                    }
                }

                for (int i = 0; i < tempBoulder.transform.childCount; i++)
                {
                    if (tempBoulder.transform.GetChild(i).tag == "Bomb Number")
                    {
                        tempBoulder.transform.GetChild(i).gameObject.transform.position = new Vector3(tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
                        break;
                    }
                }
                tempBoulder.GetComponent <Rigidbody2D> ().isKinematic = false;
                tempBoulder.GetComponent <RockLevelJewelMovement> ().SetAddedToArray(false);
                PowerStarTracker.RemoveFromHashSet(tempBoulder);
                tempBoulder.GetComponent <Rigidbody2D> ().AddForce(new Vector3(0, 300));
                return(true);
            }
            else
            {
                tempBoulder.GetComponent <RockLevelJewelMovement> ().AddToRocksToBeDestroyed(tempBoulder);
                boulderDeleteList.Add(tempBoulder);
                return(false);
            }
        }
        return(false);
    }
예제 #19
0
    void DestroySurroundingJewels()
    {
        HashSet <GameObject> deleteList = new HashSet <GameObject> ();
        GameObject           tempJewel  = null;

        if (PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(targetRow, targetCol)))
        {
            deleteList.Add(instantiator.GetJewelGridGameObject(targetRow, targetCol));
        }
        if (targetRow - 1 >= 0)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow - 1, targetCol);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
            if (targetCol + 1 <= 8)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow - 1, targetCol + 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
            if (targetCol - 1 >= 0)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow - 1, targetCol - 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
        }
        if (targetRow + 1 <= 8)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow + 1, targetCol);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
            if (targetCol + 1 <= 8)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow + 1, targetCol + 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
            if (targetCol - 1 >= 0)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow + 1, targetCol - 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
        }

        if (targetCol + 1 <= 8)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow, targetCol + 1);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
        }
        if (targetCol - 1 >= 0)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow, targetCol - 1);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
        }
        Instantiate(bombExplosion, transform.position, Quaternion.Euler(180, 0, 0));
        deleteJewels.DeleteAllJewelsInList(deleteList, true);
    }
    public void DeleteAllJewelsInList(HashSet <GameObject> deleteList, bool powerUpDelete)
    {
        removeList = new HashSet <GameObject> ();
        if (deleteList.Count >= 3)
        {
            soundHandler.PlayJewelBreak();
        }
        assistanceTimeStamp = Time.time;
        timeStamp           = Time.time;
        okayToMoveTimeStamp = Time.time;
        okayToMoveAgain     = false;
        matchAssistant.SetResetRandoms(true);
        movementChecker.SetGridStaticToFalse();
        GameObject tempJewel;

        if (deleteList.Count == 4)
        {
            soundHandler.PlayPowerUpSound();
            fourInARowScript.ActivateFourInARowPower(deleteList);
//			scoreKeeper.IncreaseScoreByFourJewelBonus ();
        }
        foreach (GameObject a in deleteList)
        {
            if (a != null)
            {
                if (!powerUpDelete && a.tag != "Boulder")
                {
                    jewelMovement = a.GetComponent <RockLevelJewelMovement> ();
                    if (jewelMovement.GetRow() + 1 < 9)
                    {
                        CheckForBoulders(jewelMovement.GetRow() + 1, jewelMovement.GetCol());
                    }
                    if (jewelMovement.GetRow() - 1 >= 0)
                    {
                        CheckForBoulders(jewelMovement.GetRow() - 1, jewelMovement.GetCol());
                    }
                    if (jewelMovement.GetCol() + 1 < 9)
                    {
                        CheckForBoulders(jewelMovement.GetRow(), jewelMovement.GetCol() + 1);
                    }
                    if (jewelMovement.GetCol() - 1 >= 0)
                    {
                        CheckForBoulders(jewelMovement.GetRow(), jewelMovement.GetCol() - 1);
                    }
                }
                if (a.tag == "Boulder")
                {
                    jewelMovement = a.GetComponent <RockLevelJewelMovement> ();
                    if (CheckForBoulders(jewelMovement.GetRow(), jewelMovement.GetCol()))
                    {
                        removeList.Add(a);
                    }
                }
            }
        }


        foreach (GameObject a in removeList)
        {
            deleteList.Remove(a);
        }

        foreach (GameObject a in boulderDeleteList)
        {
            deleteList.Add(a);
        }

        foreach (GameObject a in deleteList)
        {
            if (a != null)
            {
                deleteListCopy = deleteList;
                if (a != null && a.tag == "Steel Block")
                {
                    PowerStarTracker.RemoveFromHashSet(a);
                }
                if (a != null && a.tag != "Steel Block" && a.name != "Rock 3 Chain(Clone)" && a.name != "Rock 2 Chain(Clone)" && a.name != "Rock 1 Chain(Clone)")
                {
                    jewelMovement = a.GetComponent <RockLevelJewelMovement> ();
                    //				moveJewelsDown.MoveJewelsAboveDown(a);
//					if (GameObject.Find ("Time Bomb ID") != null) {
//						if (addJewels == null)
//							addJewels = GameObject.Find ("Time Bomb ID").GetComponent<AddTimeLevelOneJewels> ();
//						if (Bomb(a) && !bombHandler.TimeBombIsExploded ()) {
//							bombHandler.RemoveFromBombList (a);
//							addJewels.InstantiateSingleJewels (jewelMovement.GetCol (), true);
//						} else if (!bombHandler.TimeBombIsExploded ())
//							addJewels.InstantiateSingleJewels (jewelMovement.GetCol (), false);
//						else if (bombHandler.TimeBombIsExploded ()) {
//							addJewels.InstantiateOnlyJewels (jewelMovement.GetCol ());
//						}
//					}
                    //				else
                    //					instantiator.InstantiateSingleJewels (jewelMovement.GetRow (), jewelMovement.GetCol ());


                    if (Bomb(a) && GameObject.Find("Time Bomb ID") == null)
                    {
                        GameObject tempNumber = null;
                        for (int i = 0; i < a.transform.childCount; i++)
                        {
                            if (a.transform.GetChild(i).tag == "Bomb Number")
                            {
                                tempNumber = a.transform.GetChild(i).gameObject;
                                break;
                            }
                        }
                        if (tempNumber != null)
                        {
                            tempNumber.transform.parent = null;
                            tempNumber.GetComponent <BombNumberHandler> ().SetBombDestroyed(true);
                        }
                        if (bombHandler.GetBombListCount() == 1)
                        {
                            //Debug.Log ("Setting touch to fault");
                            touchHandler.SetGameStarted(false);
                        }
//						bombInfo = a.GetComponent<LevelTwoBombInfo> ();
//						Instantiate (bombInfo.GetBombNumberSprite (), a.transform.position, Quaternion.identity);
                    }
                    else if (Bomb(a) && GameObject.Find("Time Bomb ID") != null)
                    {
                        GameObject tempBomb;
//						bombInfo = a.GetComponent<LevelTwoBombInfo> ();
                        a.GetComponent <Rigidbody2D>().isKinematic = true;
//						bombInfo.SetBombDestroyed (true);
                    }
                }
            }
        }

        boulderDeleteList.Clear();

        foreach (GameObject a in deleteList)
        {
            if (a != null)
            {
                if (explosionsOn)
                {
                    InstantiateExplosions(a);
                }
                if (a.tag != "Steel Block")
                {
                    scoreKeeper.IncreaseScoreByOneJewel();
                    if (bombHandler.BombListContains(a))
                    {
                        jewelMovement = a.GetComponent <RockLevelJewelMovement> ();
                        bombHandler.RemoveFromBombList(a);
                        bombHandler.DecreaseBombCounterByOne();
//						scoreKeeper.IncreaseScoreByOneBomb ();
                    }
                    if (/*(GameObject.Find ("Time Bomb ID") == null || (GameObject.Find ("Time Bomb ID") != null && !Bomb (a))) &&*/ a.name != "Rock 3 Chain(Clone)" && a.name != "Rock 2 Chain(Clone)" && a.name != "Rock 1 Chain(Clone)")
                    {
                        if (GameObject.Find("Time Bomb ID") != null && Bomb(a))
                        {
                            bombDestroyed = true;
                        }
                        tempPositionHolder = new PositionHolder(a.GetComponent <RockLevelJewelMovement> ().GetRow(), a.GetComponent <RockLevelJewelMovement> ().GetCol());
                        deletedPositions.Add(tempPositionHolder);
                        int row = a.GetComponent <RockLevelJewelMovement> ().GetRow();
                        int col = a.GetComponent <RockLevelJewelMovement> ().GetCol();
                        a.GetComponent <RockLevelJewelMovement> ().StartDestroyCountdown();
                        PowerStarTracker.RemoveFromHashSet(a);
                        if (a.name == "Slug(Clone)")
                        {
                            SlugListManager.RemoveFromSlugList(a);
                        }
                        if (GameObject.Find("Jewel Collection Level ID") != null && !endOfLevelJewelSprayer.GetSprayingInProgress())
                        {
                            InstantiateStaticJewel(a);
                        }
                        Destroy(a);
                        instantiator.SetJewelGridGameObject(row, col, null);
//						moveJewelsDown.MoveJewelsAboveDown (tempPositionHolder.GetCol (), tempPositionHolder.GetRow ());
//						instantiator.InstantiateSingleJewels (tempPositionHolder.GetRow (), tempPositionHolder.GetCol ());
                    }
                }
            }
        }

//		deleteCount++;
//
//		if (deleteCount == 3) {
//			deleteCount = 0;
//			GameObject.Find ("Pump Up Word Holder").GetComponent<PumpUpWordHolder> ().InstantiateWow ();
//		}
        powerTrackerTimestamp = Time.time;
        swapMadeTimestamp     = Time.time;
//		if (swapComplete) {
//			swapComplete = false;
//			SlugListManager.MoveAllSlugs ();
//		}
        deleteList.Clear();

        foreach (PositionHolder a in deletedPositions)
        {
//			//Debug.Log ("deletePositions.Size = " + deletedPositions.Count);
            int row = a.GetRow();
            int col = a.GetCol();
            moveJewelsDown.MoveJewelsAboveDown(col, row);
//			instantiator.InstantiateSingleJewels (row, col);
////			while (row >= 0 && instantiator.GetJewelGridGameObject (row, col) == null)
////				row--;
////			if (instantiator.GetJewelGridGameObject (row, col) != null)
////				instantiator.GetJewelGridGameObject (row, col).GetComponent<RockLevelJewelMovement> ().MoveDown (false);
        }

        List <PositionHolder> nullPositions = null;

        if (!starShooter.GetStartLaunchingStars())
        {
            nullPositions = new List <PositionHolder> ();
            int  positionTotal = deletedPositions.Count, nullCount = 0;
            bool breakSecondLoop = false;

            for (int i = 0; i < 9; i++)
            {
                for (int j = 0; j < 9; j++)
                {
                    if (instantiator.GetJewelGridGameObject(i, j) == null)
                    {
                        nullCount++;
                        nullPositions.Add(new PositionHolder(i, j));
                        if (nullCount >= positionTotal)
                        {
                            breakSecondLoop = true;
                        }
                    }
                }
                if (breakSecondLoop)
                {
                    break;
                }
            }
        }

        foreach (PositionHolder a in deletedPositions)
        {
            if (tutorialLevel1)
            {
                instantiator.InstantiateLevelOneTutorialJewels(a.GetRow(), a.GetCol());
            }
            else if (tutorialLevel2)
            {
                instantiator.InstantiateLevelTwoTutorialJewels(a.GetRow(), a.GetCol());
            }
            else if (tutorialLevel3)
            {
                instantiator.InstantiateLevelThreeTutorialJewels(a.GetRow(), a.GetCol());
            }
            else if (tutorialLevel4)
            {
                instantiator.InstantiateLevelFourTutorialJewels(a.GetRow(), a.GetCol());
            }
            else
            {
                instantiator.InstantiateSingleJewels(a.GetRow(), a.GetCol());
            }
        }

        if (!starShooter.GetStartLaunchingStars())
        {
            int whileCount = 0;
            if (!tutorialLevel1 && !tutorialLevel2 && !tutorialLevel3 && noMatchChecker.CheckForNoMatchesWithoutShuffle() && noMatchCount < 3)
            {
                Debug.Log("MAKING A NEW MATCH");
                noMatchCount++;
                do
                {
                    foreach (PositionHolder a in nullPositions)
                    {
                        Destroy(instantiator.GetJewelGridGameObject(a.GetRow(), a.GetCol()));
                        instantiator.SetJewelGridGameObject(a.GetRow(), a.GetCol(), null);
                        instantiator.InstantiateSingleJewels(a.GetRow(), a.GetCol());
                    }
                    if (whileCount > 100)
                    {
                        Debug.Log("WHILECOUNT BREAK");
                        break;
                    }
                    whileCount++;
                } while (noMatchChecker.CheckForNoMatchesWithoutShuffle());
            }
            else
            {
                noMatchCount = 0;
            }
        }

        deletedPositions.Clear();

//		foreach (PositionHolder a in boulderHolder) {
//			if (instantiator.GetJewelGridGameObject (a.GetRow (), a.GetCol ()) != null) {
//				checkForMatches.CheckForSwapBack (instantiator.GetJewelGridGameObject (a.GetRow (), a.GetCol ()), a.GetRow (), a.GetCol ());
//			}
//		}
//		boulderHolder.Clear ();
        //		if (shadeCount == 0 || shadeCount == 1) {
        //			shadeController = controller.GetCurrentTutorialShade ().GetComponent<LevelTwoTutorialShadeController> ();
        //			shadeController.MakeInvisible ();
        //			shadeCount++;
        //		}
//		if (swapComplete) {
//			swapComplete = false;
//			SlugListManager.MoveAllSlugs ();
//		}
    }