public void GivenValueStored_WhenGet_ThenValueRetrievedThroughAccessor()
        {
            var expected = "some_stored_string";

            PlayerPrefs.SetString(TestKey, expected);

            var actual = valueAccessor.Get();

            Assert.That(actual, Is.EqualTo(expected));
        }
예제 #2
0
        public void IncrementCounter()
        {
            var counter = accessor.Get() + 1;

            accessor.Set(counter);
            CounterChanged(counter);
        }
예제 #3
0
 void Awake()
 {
     accessor = PowerPrefs.ForInt().KeyAccessor(KeyCounter);
     CounterChanged(accessor.Get());
 }