예제 #1
0
        public void ProcessPacket(byte[] packetBytes, StateObject state)
        {
            SessionPacket packet = null;

#if DEBUG
            packet = SessionPacket.GetSessionPacket(packetBytes);
#else
            try
            {
                packet = SessionPacket.GetSessionPacket(packetBytes);
            }
            catch (Exception)
            {
                state.ClientSocket.Close();
                return;
            }
#endif
            if (packet is SessionRequestPacket && m_transport == SMBTransportType.NetBiosOverTCP)
            {
                PositiveSessionResponsePacket response = new PositiveSessionResponsePacket();
                TrySendPacket(state, response);
            }
            else if (packet is SessionKeepAlivePacket && m_transport == SMBTransportType.NetBiosOverTCP)
            {
                // [RFC 1001] NetBIOS session keep alives do not require a response from the NetBIOS peer
            }
            else if (packet is SessionMessagePacket)
            {
                SMBMessage message = null;
#if DEBUG
                message = SMBMessage.GetSMBMessage(packet.Trailer);
                Log("[{0}] Message Received: {1} Commands, First Command: {2}, Packet length: {3}", DateTime.Now.ToString("HH:mm:ss:ffff"), message.Commands.Count, message.Commands[0].CommandName.ToString(), packet.Length);
#else
                try
                {
                    message = SMBMessage.GetSMBMessage(packet.Trailer);
                }
                catch (Exception)
                {
                    state.ClientSocket.Close();
                    return;
                }
#endif
                ProcessMessage(message, state);
            }
            else
            {
#if DEBUG
                Log("[{0}] Invalid NetBIOS packet", DateTime.Now.ToString("HH:mm:ss:ffff"));
#endif
                state.ClientSocket.Close();
                return;
            }
        }
예제 #2
0
        private void ProcessPacket(SessionPacket packet, ref ConnectionState state)
        {
            if (packet is SessionMessagePacket)
            {
                // Note: To be compatible with SMB2 specifications, we must accept SMB_COM_NEGOTIATE.
                // We will disconnect the connection if m_enableSMB1 == false and the client does not support SMB2.
                bool acceptSMB1 = (state.Dialect == SMBDialect.NotSet || state.Dialect == SMBDialect.NTLM012);
                bool acceptSMB2 = (m_enableSMB2 && (state.Dialect == SMBDialect.NotSet || state.Dialect == SMBDialect.SMB202 || state.Dialect == SMBDialect.SMB210 || state.Dialect == SMBDialect.SMB300));

                if (SMB1Header.IsValidSMB1Header(packet.Trailer))
                {
                    if (!acceptSMB1)
                    {
                        state.LogToServer(Severity.Verbose, "Rejected SMB1 message");
                        state.ClientSocket.Close();
                        return;
                    }

                    SMB1Message message = null;
                    try
                    {
                        message = SMB1Message.GetSMB1Message(packet.Trailer);
                    }
                    catch (Exception ex)
                    {
                        state.LogToServer(Severity.Warning, "Invalid SMB1 message: " + ex.Message);
                        state.ClientSocket.Close();
                        return;
                    }
                    state.LogToServer(Severity.Verbose, "SMB1 message received: {0} requests, First request: {1}, Packet length: {2}", message.Commands.Count, message.Commands[0].CommandName.ToString(), packet.Length);
                    if (state.Dialect == SMBDialect.NotSet && m_enableSMB2)
                    {
                        // Check if the client supports SMB 2
                        List <string> smb2Dialects = SMB2.NegotiateHelper.FindSMB2Dialects(message);
                        if (smb2Dialects.Count > 0)
                        {
                            SMB2Command response = SMB2.NegotiateHelper.GetNegotiateResponse(smb2Dialects, m_securityProvider, state, m_transport, m_serverGuid, m_serverStartTime);
                            if (state.Dialect != SMBDialect.NotSet)
                            {
                                state = new SMB2ConnectionState(state);
                                m_connectionManager.AddConnection(state);
                            }
                            EnqueueResponse(state, response);
                            return;
                        }
                    }

                    if (m_enableSMB1)
                    {
                        ProcessSMB1Message(message, ref state);
                    }
                    else
                    {
                        // [MS-SMB2] 3.3.5.3.2 If the string is not present in the dialect list and the server does not implement SMB,
                        // the server MUST disconnect the connection [..] without sending a response.
                        state.LogToServer(Severity.Verbose, "Rejected SMB1 message");
                        state.ClientSocket.Close();
                    }
                }
                else if (SMB2Header.IsValidSMB2Header(packet.Trailer))
                {
                    if (!acceptSMB2)
                    {
                        state.LogToServer(Severity.Verbose, "Rejected SMB2 message");
                        state.ClientSocket.Close();
                        return;
                    }

                    List <SMB2Command> requestChain;
                    try
                    {
                        requestChain = SMB2Command.ReadRequestChain(packet.Trailer, 0);
                    }
                    catch (Exception ex)
                    {
                        state.LogToServer(Severity.Warning, "Invalid SMB2 request chain: " + ex.Message);
                        state.ClientSocket.Close();
                        return;
                    }
                    state.LogToServer(Severity.Verbose, "SMB2 request chain received: {0} requests, First request: {1}, Packet length: {2}", requestChain.Count, requestChain[0].CommandName.ToString(), packet.Length);
                    ProcessSMB2RequestChain(requestChain, ref state);
                }
                else
                {
                    state.LogToServer(Severity.Warning, "Invalid SMB message");
                    state.ClientSocket.Close();
                }
            }
            else if (packet is SessionRequestPacket && m_transport == SMBTransportType.NetBiosOverTCP)
            {
                PositiveSessionResponsePacket response = new PositiveSessionResponsePacket();
                state.SendQueue.Enqueue(response);
            }
            else if (packet is SessionKeepAlivePacket && m_transport == SMBTransportType.NetBiosOverTCP)
            {
                // [RFC 1001] NetBIOS session keep alives do not require a response from the NetBIOS peer
            }
            else
            {
                state.LogToServer(Severity.Warning, "Inappropriate NetBIOS session packet");
                state.ClientSocket.Close();
                return;
            }
        }