private void Awake() { m_sortingLayer = GetComponent <PositionRenderSorting>(); m_lineRenderer = GetComponent <LineRenderer>(); LoadModelsView(); }
private void Awake() { if (name == "PrefabPortalBase") { m_isInit = true; gameObject.SetActive(false); return; } m_dataController = gameObject.GetDataController(); m_sortingLayer = GetComponent <PositionRenderSorting>(); if (m_sortingLayer == null) { Debug.Log("####### PortalController.m_sortingLayer is Empty"); } LoadModelsView(); }