// Use this for initialization
 void Start()
 {
     Player = GameObject.FindGameObjectWithTag("Player");
     Cam    = Camera.main;
     CRb    = Cam.GetComponent <Rigidbody>();
     pos    = Cam.GetComponent <PositionRefresher>();
 }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        Player = GameObject.FindGameObjectWithTag("Player");
        Cam    = Camera.main.GetComponent <PositionRefresher>();
        UIPopupDisabled.SetActive(false);
        UIPopupEnabled.SetActive(false);
        GatePosition         = DoorAnimator.transform.position;
        DoorAnimator.enabled = false;

        Label.text = NameofDest;
    }
 // Use this for initialization
 void Start()
 {
     Pos = Camera.main.gameObject.GetComponent <PositionRefresher>();
 }