public void SyncState(Serializer ser) { ser.BeginSection(nameof(Port1)); Port1.SyncState(ser); Port2.SyncState(ser); ser.EndSection(); }
public byte ReadPort2(IController c, bool left_mode, bool update_wheel) { if (update_wheel) { wheel2 = Port2.Update_Wheel(c, wheel2); } return(Port2.Read(c, left_mode, wheel2)); }
public void SyncState(Serializer ser) { ser.BeginSection("Port1"); Port1.SyncState(ser); ser.EndSection(); ser.BeginSection("Port2"); Port2.SyncState(ser); ser.EndSection(); }
public void SyncState(Serializer ser) { ser.BeginSection("Port1"); ser.Sync("Wheel 1", ref wheel1); Port1.SyncState(ser); ser.EndSection(); ser.BeginSection("Port2"); ser.Sync("Wheel 2", ref wheel2); Port2.SyncState(ser); ser.EndSection(); }
public void SyncState(Serializer ser) { ser.BeginSection(nameof(Port1)); Port1.SyncState(ser); ser.Sync(nameof(temp_wheel1), ref temp_wheel1); ser.EndSection(); ser.BeginSection(nameof(Port2)); ser.Sync(nameof(temp_wheel2), ref temp_wheel2); Port2.SyncState(ser); ser.EndSection(); }
public void Render(RenderContext context) { if (!PortPainter2Guid.Equals(Guid.Empty)) { Point startPoint = Port1.GetConnectionPoint(); Point endPoint = Port2.GetConnectionPoint(); if (IsSelected()) { lines.LinesColor = Colors.Red; } else { lines.LinesColor = Colors.Black; } lines.Render(context); if (IsSelected()) { RectanglePainter rectangle = new RectanglePainter(); rectangle.Width = 10; rectangle.Height = 10; rectangle.Left = startPoint.X - rectangle.Width / 2; rectangle.Top = startPoint.Y - rectangle.Height / 2; rectangle.BackgroundColor = Colors.Blue; rectangle.Render(context); rectangle.Width = 10; rectangle.Height = 10; rectangle.Left = endPoint.X - rectangle.Width / 2; rectangle.Top = endPoint.Y - rectangle.Height / 2; rectangle.BackgroundColor = Colors.Blue; rectangle.Render(context); foreach (AnchorPoint point in anchors) { point.Render(context); } } } else { Point startPoint = Port1.GetConnectionPoint(); Point endPoint = SecondPoint; context.DrawLine(startPoint.X, startPoint.Y, endPoint.X, endPoint.Y, LineColor); } }
public int ReadPot2(IController c, int pot) { return(Port2.Read_Pot(c, pot)); }
private void clear(Port2 key) { ports[2] &= (Byte)key; }
public byte ReadPort2(IController c) { return(Port2.Read(c)); }
/// <summary> /// Returns a string representation of this connection which names the ports in each end. /// </summary> public override string ToString() { if (String.IsNullOrWhiteSpace(Name)) { return(String.Format("{0} <-> {1}", Port1 != null ? Port1.ToString() : "N/A", Port2 != null ? Port2.ToString() : "N/A")); } else { return(Name); } }
public byte ReadPort2(IController c, bool leftMode, bool updateWheel) { wheel2 = Port2.UpdateWheel(c); return(Port2.Read(c, leftMode, updateWheel, temp_wheel2)); }
public byte ReadFire2_2x(IController c) { return(Port2.ReadFire2x(c)); }
public byte ReadPort2(IController c, bool left_mode) { return(Port2.Read(c, left_mode)); }
public bool GetPin_c2(IController c) { return(Port2.PinStateGet(c)); }
public override void Draw() { if (!activated) { return; } Color GUIBackground = GUI.backgroundColor; GUI.backgroundColor = Style.Color; GUILayout.BeginArea(Rect, Skin.box); GUILayout.Label("Root"); GUILayout.EndArea(); GUI.backgroundColor = GUIBackground; //mandatory if (Port0 != null) { Port0.rect.y = Rect.y + (Rect.height * 0.5f) - Port0.rect.height * 0.5f; Port0.rect.y = Rect.y + Rect.height / 3f; Port0.rect.x = Rect.x - Port0.rect.width + 16f; Port0.Draw(); GUI.Label(new Rect(Port0.rect.xMax, Port0.rect.y, 100, 15), "Mandatory"); } // quality if (Port1 != null) { Port1.rect.y = Rect.y + (Rect.height * 0.5f) - Port1.rect.height * 0.5f; Port1.rect.y = Rect.y + (Rect.height / 3f) * 2; Port1.rect.x = Rect.x - Port1.rect.width + 16f; Port1.Draw(); GUI.Label(new Rect(Port1.rect.xMax, Port1.rect.y, 100, 15), "Quality"); } //action if (Port2 != null) { Port2.rect.y = Rect.y + (Rect.height * 0.66f) - Port2.rect.height * 0.5f; Port2.rect.y = Rect.y + Rect.height / 2f; Port2.rect.x = Rect.x + Rect.width - 16f; Port2.Draw(); GUI.Label(new Rect(Port2.rect.xMax - 55, Port2.rect.y, 50, 15), "Action"); } // update if (Port0 != null) { if (Port0.Connections.Count > 0) { MandatoryID = Port0.Connections[0].outputPort.MyNode.Id; } else { MandatoryID = -1; } } if (Port1 != null) { if (Port1.Connections.Count > 0) { QualityID = Port1.Connections[0].outputPort.MyNode.Id; } else { QualityID = -1; } } if (Port2 != null) { if (Port2.Connections.Count > 0) { Action = (Port2.Connections[0].outputPort.MyNode as ActionShell).Action; } } // sent OnUpdateRoot(MandatoryID, QualityID, Rect.position); }
private void set(Port2 key) { ports[2] |= (Byte)key; }
public byte ReadPort2_c2(IController c) { return(Port2.Read_p2_c2(c)); }
public void SetRegion(IController c, bool val) { Port1.RegionSet(c, val); Port2.RegionSet(c, val); }
public void SetCounter_c2(IController c, int val) { Port2.CounterSet(c, val); }
public void SetPin_c2(IController c, bool val) { Port2.PinStateSet(c, val); }
public bool Is_LightGun2(IController c, out float lightgun_x, out float lightgun_y) { return(Port2.Is_LightGun(c, out lightgun_x, out lightgun_y)); }
public bool Is_2_button2(IController c) { return(Port2.Is_2_button(c)); }