예제 #1
0
 // Use this for initialization
 public void Start()
 {
     playerTransform = GameObject.FindWithTag("Player").transform;
     anim            = GetComponent <Animator>();
     myTransform     = GetComponent <Transform>();
     movementScript  = GetComponent <EnemyMovementBasic>();
     soundScript     = GetComponent <SoundScript>();
     popup           = GetComponent <PopupTextHandler>();
     deviation       = Mathf.Max((damage / 100) * 5, 1);
     AdjustStatsForLevel();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     inventory      = GetComponent <Inventory>();
     popup          = GetComponent <PopupTextHandler>();
     anim           = GetComponent <Animator>();
     soundScript    = GetComponent <SoundScript>();
     movementScript = GetComponent <PlayerMovement>();
     RefreshLevelAndStats();
     totalExpForNextLevel = ExperienceRequiredForNextLevel();
     expToLvlUp           = totalExpForNextLevel;
 }