/// <summary>
    /// 指定位置に文字列をポップアップさせる
    /// </summary>
    /// <param name="text"></param>
    /// <param name="postion"></param>
    public void Popup(string text, Vector3 postion)
    {
        PopupText p = canvasGameObject.AddComponent <PopupText>();

        p.Popup(text, postion, canvasGameObject);
    }