private void OnJoinedRoom() { PhotonNetwork.player.NickName = "PLAYER " + PhotonNetwork.room.PlayerCount; if (PhotonNetwork.room.PlayerCount == PhotonNetwork.room.MaxPlayers) { switch (PhotonNetwork.room.Name.Substring(0, 2)) { case "1_": StartCoroutine(LoadSceneAsync(1)); break; case "2_": StartCoroutine(LoadSceneAsync(2)); break; case "F1": StartCoroutine(LoadSceneAsync(1)); break; case "F2": StartCoroutine(LoadSceneAsync(2)); break; } } else { PopUpWaitingPlayers.SetActive(true); PopUpWaitingPlayersFriend.SetActive(true); textPlayersConnected.text = "( " + PhotonNetwork.playerList.Length + " / " + PhotonNetwork.room.MaxPlayers + " )"; textFriendsConnected.text = "( " + PhotonNetwork.playerList.Length + " / " + PhotonNetwork.room.MaxPlayers + " )"; textIDRoomFriend.text = "ID : " + PhotonNetwork.room.Name.Substring(PhotonNetwork.room.Name.Length - 8, 8); } }
public void LeaveRoom() { PhotonNetwork.LeaveRoom(); PopUpWaitingPlayers.SetActive(false); PopUpWaitingPlayersFriend.SetActive(false); }