public override void OnInspectorGUI() { GUILayout.Space(8); if (GUILayout.Button("Clear Pooling System")) { targetPoolManager.Clear(); } GUILayout.Space(8); if (GUILayout.Button("Assign Pool Values with Library")) { targetPoolManager.AssignPoolValuesWithLibrary(); } GUILayout.Space(8); if (GUILayout.Button("Generate Pool Objects")) { targetPoolManager.GeneratePoolsObjects(); } GUILayout.Space(8); base.OnInspectorGUI(); }