void Start() { ball = Instantiate(ball) as Pong2Ball; room = Instantiate(room) as Room; playerPaddle = Instantiate(paddle) as Pong2Paddle; computerPaddle = Instantiate(paddle) as Pong2Paddle; movingIndicator = Instantiate(indicator) as Indicator; playerPaddle.Init(true, ball, false); computerPaddle.Init(false, ball, false); movingIndicator.Init(true, ball, false); ball.Init(true); restartText.enabled = false; restart.image.enabled = false; startTime = Time.time; }