/// <summary>
        /// Creates a new instance of PolylineSegmentCollection from a Polyline2d.
        /// </summary>
        /// <param name="pline">A Polyline2d instance.</param>
        public PolylineSegmentCollection(Polyline2d pline)
        {
            Vertex2d[] vertices = pline.GetVertices().ToArray();
            int        n        = vertices.Length - 1;

            for (int i = 0; i < n; i++)
            {
                Vertex2d vertex = vertices[i];
                _contents.Add(new PolylineSegment(
                                  vertex.Position.Convert2d(),
                                  vertices[i + 1].Position.Convert2d(),
                                  vertex.Bulge,
                                  vertex.StartWidth,
                                  vertex.EndWidth));
            }
            if (pline.Closed == true)
            {
                Vertex2d vertex = vertices[n];
                _contents.Add(new PolylineSegment(
                                  vertex.Position.Convert2d(),
                                  vertices[0].Position.Convert2d(),
                                  vertex.Bulge,
                                  vertex.StartWidth,
                                  vertex.EndWidth));
            }
        }
예제 #2
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        /// <summary>
        /// Creates a new instance of PolylineSegmentCollection from a Polyline2d.
        /// </summary>
        /// <param name="pline">A Polyline2d instance.</param>
        public PolylineSegmentCollection([NotNull] Polyline2d pline)
        {
            var vertices = pline.GetVertices().ToArray();
            var n        = vertices.Length - 1;

            for (var i = 0; i < n; i++)
            {
                var vertex = vertices[i];
                _contents.Add(new PolylineSegment(
                                  vertex.Position.Convert2d(),
                                  vertices[i + 1].Position.Convert2d(),
                                  vertex.Bulge,
                                  vertex.StartWidth,
                                  vertex.EndWidth));
            }

            if (pline.Closed)
            {
                var vertex = vertices[n];
                _contents.Add(new PolylineSegment(
                                  vertex.Position.Convert2d(),
                                  vertices[0].Position.Convert2d(),
                                  vertex.Bulge,
                                  vertex.StartWidth,
                                  vertex.EndWidth));
            }
        }
예제 #3
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        /// <summary>
        ///     Gets the centroid of the polyline 2d.
        /// </summary>
        /// <param name="pl">The instance to which the method applies.</param>
        /// <returns>The centroid of the polyline 2d (WCS coordinates).</returns>
        public static Point3d Centroid(this Polyline2d pl)
        {
            var vertices = pl.GetVertices().ToArray();
            var last     = vertices.Length - 1;
            var vertex   = vertices[0];
            var p0       = vertex.Position.Convert2D();

            _ = pl.Elevation;
            var     cen   = new Point2d(0.0, 0.0);
            var     area  = 0.0;
            var     bulge = vertex.Bulge;
            double  tmpArea;
            Point2d tmpPt;
            var     tri = new Triangle2D();
            var     arc = new CircularArc2d();

            if (bulge != 0.0)
            {
                arc     = pl.GetArcSegment2DAt(0);
                tmpArea = arc.AlgebricArea();
                tmpPt   = arc.Centroid();
                area   += tmpArea;
                cen    += (new Point2d(tmpPt.X, tmpPt.Y) * tmpArea).GetAsVector();
            }

            for (var i = 1; i < last; i++)
            {
                var p1 = vertices[i].Position.Convert2D();
                var p2 = vertices[i + 1].Position.Convert2D();
                tri.Set(p0, p1, p2);
                tmpArea = tri.AlgebricArea;
                area   += tmpArea;
                cen    += (tri.Centroid * tmpArea).GetAsVector();
                bulge   = vertices[i].Bulge;
                if (bulge != 0.0)
                {
                    arc     = pl.GetArcSegment2DAt(i);
                    tmpArea = arc.AlgebricArea();
                    tmpPt   = arc.Centroid();
                    area   += tmpArea;
                    cen    += (new Point2d(tmpPt.X, tmpPt.Y) * tmpArea).GetAsVector();
                }
            }

            bulge = vertices[last].Bulge;
            if (bulge != 0.0 && pl.Closed)
            {
                arc     = pl.GetArcSegment2DAt(last);
                tmpArea = arc.AlgebricArea();
                tmpPt   = arc.Centroid();
                area   += tmpArea;
                cen    += (new Point2d(tmpPt.X, tmpPt.Y) * tmpArea).GetAsVector();
            }

            cen = cen.DivideBy(area);
            return(new Point3d(cen.X, cen.Y, pl.Elevation).TransformBy(Matrix3d.PlaneToWorld(pl.Normal)));
        }
예제 #4
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        /// <summary>
        /// Gets the centroid of the polyline 2d.
        /// </summary>
        /// <param name="pl">The instance to which the method applies.</param>
        /// <returns>The centroid of the polyline 2d (WCS coordinates).</returns>
        public static Point3d Centroid(this Polyline2d pl)
        {
            Vertex2d[]    vertices = pl.GetVertices().ToArray();
            int           last     = vertices.Length - 1;
            Vertex2d      vertex   = vertices[0];
            Point2d       p0       = vertex.Position.Convert2d();
            double        elev     = pl.Elevation;
            Point2d       cen      = new Point2d(0.0, 0.0);
            double        area     = 0.0;
            double        bulge    = vertex.Bulge;
            double        tmpArea;
            Point2d       tmpPt;
            Triangle2d    tri = new Triangle2d();
            CircularArc2d arc = new CircularArc2d();

            if (bulge != 0.0)
            {
                arc     = pl.GetArcSegment2dAt(0);
                tmpArea = arc.SignedArea();
                tmpPt   = arc.Centroid();
                area   += tmpArea;
                cen    += ((new Point2d(tmpPt.X, tmpPt.Y)) * tmpArea).GetAsVector();
            }
            for (int i = 1; i < last; i++)
            {
                Point2d p1 = vertices[i].Position.Convert2d();
                Point2d p2 = vertices[i + 1].Position.Convert2d();
                tri.Set(p0, p1, p2);
                tmpArea = tri.SignedArea;
                area   += tmpArea;
                cen    += (tri.Centroid * tmpArea).GetAsVector();
                bulge   = vertices[i].Bulge;
                if (bulge != 0.0)
                {
                    arc     = pl.GetArcSegment2dAt(i);
                    tmpArea = arc.SignedArea();
                    tmpPt   = arc.Centroid();
                    area   += tmpArea;
                    cen    += ((new Point2d(tmpPt.X, tmpPt.Y)) * tmpArea).GetAsVector();
                }
            }
            bulge = vertices[last].Bulge;
            if ((bulge != 0.0) && (pl.Closed == true))
            {
                arc     = pl.GetArcSegment2dAt(last);
                tmpArea = arc.SignedArea();
                tmpPt   = arc.Centroid();
                area   += tmpArea;
                cen    += ((new Point2d(tmpPt.X, tmpPt.Y)) * tmpArea).GetAsVector();
            }
            cen = cen.DivideBy(area);
            return(new Point3d(cen.X, cen.Y, pl.Elevation).TransformBy(Matrix3d.PlaneToWorld(pl.Normal)));
        }