private void CalculateScattering_Click(object sender, EventArgs e) { Chosenfreq = 0; double radius = (double)ScatteringRadius.Value; double t = 3 * (radius + (double)Sample_Depth.Value) / C_Sound() * 1000; if (LabCenter == null) { return; } if (Analysis_Technique.SelectedIndex == 0) { Polygon_Scene Rm = RC_PachTools.Get_Poly_Scene((double)Rel_Humidity.Value, false, (double)Air_Temp.Value, (double)Air_Pressure.Value, Atten_Method.SelectedIndex, EdgeFreq.Checked); Empty_Scene Rm_Ctrl = new Empty_Scene((double)Air_Temp.Value, (double)Rel_Humidity.Value, (double)Air_Pressure.Value, Atten_Method.SelectedIndex, EdgeFreq.Checked, true, Rm.Min(), Rm.Max()); Rm_Ctrl.PointsInScene(new List <Hare.Geometry.Point> { Rm.Min(), Rm.Max() }); Rm_Ctrl.partition(); if (!Rm.Complete && Rm_Ctrl.Complete) { return; } Hare.Geometry.Point ArrayCenter = new Hare.Geometry.Point(LabCenter.X, LabCenter.Y, LabCenter.Z + (double)Sample_Depth.Value); Hare.Geometry.Point[] Src = new Hare.Geometry.Point[1] { new Hare.Geometry.Point(LabCenter.X, LabCenter.Y, LabCenter.Z + radius + (double)Sample_Depth.Value) }; List <Hare.Geometry.Point> Rec = new List <Hare.Geometry.Point>(); for (int phi = 0; phi < 18; phi++) { for (int theta = 0; theta < 36; theta++) { double anglePhi = phi * Math.PI / 18; double angleTheta = theta * Utilities.Numerics.PiX2 / 36; Rec.Add(ArrayCenter + radius * new Hare.Geometry.Point(Math.Cos(angleTheta) * Math.Cos(anglePhi), Math.Sin(angleTheta) * Math.Cos(anglePhi), Math.Sin(anglePhi))); } } //for (int phi = 0; phi < 18; phi++) // { // double anglePhi = phi * Math.PI / 18; // Rec.Add(ArrayCenter + radius * new Rhino.Geometry.Point3d(Math.Cos(anglePhi), 0, Math.Sin(anglePhi))); // } double fs = 62.5 * Utilities.Numerics.rt2 * Math.Pow(2, comboBox2.SelectedIndex); t += 60 / fs; Numeric.TimeDomain.Microphone_Compact Mic = new Numeric.TimeDomain.Microphone_Compact(Rec.ToArray()); Numeric.TimeDomain.Signal_Driver_Compact SD = new Numeric.TimeDomain.Signal_Driver_Compact(Numeric.TimeDomain.Signal_Driver_Compact.Signal_Type.Sine_Pulse, fs, 1, Src); Numeric.TimeDomain.Acoustic_Compact_FDTD FDTDS = new Numeric.TimeDomain.Acoustic_Compact_FDTD(Rm, ref SD, ref Mic, fs, t, Numeric.TimeDomain.Acoustic_Compact_FDTD.GridType.ScatteringLab, Utilities.RC_PachTools.RPttoHPt(LabCenter), radius * 2, radius * 2, radius * 1.2 + (double)Sample_Depth.Value); FDTDS.RuntoCompletion(); Numeric.TimeDomain.Microphone_Compact Micf = new Numeric.TimeDomain.Microphone_Compact(Rec.ToArray()); Numeric.TimeDomain.Signal_Driver_Compact SDf = new Numeric.TimeDomain.Signal_Driver_Compact(Numeric.TimeDomain.Signal_Driver_Compact.Signal_Type.Sine_Pulse, fs, 1, Src); Numeric.TimeDomain.Acoustic_Compact_FDTD FDTDF = new Numeric.TimeDomain.Acoustic_Compact_FDTD(Rm_Ctrl, ref SDf, ref Micf, fs, t, Numeric.TimeDomain.Acoustic_Compact_FDTD.GridType.ScatteringLab, Utilities.RC_PachTools.RPttoHPt(LabCenter), radius * 2, radius * 2, radius * 1.2 + (double)Sample_Depth.Value); FDTDF.RuntoCompletion(); samplefrequency = FDTDS.SampleFrequency; Mic.reset(); result_signals = Mic.Recordings[0]; Micf.reset(); result_signals = Micf.Recordings[0]; //Calculate Scattering Coefficients double[][] TimeS = Mic.Recordings[0]; double[][] TimeF = Micf.Recordings[0]; //Zero packing for (int i = 0; i < TimeS.Length; i++) { Array.Resize(ref TimeS[i], (int)(samplefrequency / 2)); Array.Resize(ref TimeF[i], (int)(samplefrequency / 2)); } System.Numerics.Complex[][] FS = new System.Numerics.Complex[TimeS.Length][]; System.Numerics.Complex[][] FF = new System.Numerics.Complex[TimeS.Length][]; for (int i = 0; i < TimeS.Length; i++) { FS[i] = Audio.Pach_SP.FFT_General(TimeS[i], 0); FF[i] = Audio.Pach_SP.FFT_General(TimeF[i], 0); } Scattering = new double[FS[0].Length]; for (int i = 0; i < FS[0].Length; i++) { System.Numerics.Complex sumFS2 = 0; System.Numerics.Complex sumFF2 = 0; System.Numerics.Complex sumFSFF = 0; for (int j = 0; j < FS.Length; j++) { sumFS2 += System.Numerics.Complex.Pow(FS[j][i].Magnitude, 2); sumFF2 += System.Numerics.Complex.Pow(FF[j][i].Magnitude, 2); sumFSFF += FS[j][i] * System.Numerics.Complex.Conjugate(FF[j][i]); //sumFS2 += System.Numerics.Complex.Pow(FS[j][i], 2); //sumFF2 += System.Numerics.Complex.Pow(FF[j][i], 2); //sumFSFF += FS[j][i] * System.Numerics.Complex.Conjugate(FF[j][i]); } System.Numerics.Complex sumReflected = sumFSFF / sumFF2; System.Numerics.Complex Ratio = sumFF2 / sumFS2; Scattering[i] = 1 - System.Numerics.Complex.Abs(sumReflected * sumReflected * Ratio); } } else if (Analysis_Technique.SelectedIndex == 1) { Polygon_Scene Rm = RC_PachTools.Get_Poly_Scene((double)Rel_Humidity.Value, false, (double)Air_Temp.Value, (double)Air_Pressure.Value, Atten_Method.SelectedIndex, EdgeFreq.Checked); Empty_Scene Rm_Ctrl = new Empty_Scene((double)Air_Temp.Value, (double)Rel_Humidity.Value, (double)Air_Pressure.Value, Atten_Method.SelectedIndex, EdgeFreq.Checked, true, Rm.Min(), Rm.Max()); Rm_Ctrl.PointsInScene(new List <Hare.Geometry.Point> { Rm.Min(), Rm.Max() }); Rm_Ctrl.partition(); if (!Rm.Complete && Rm_Ctrl.Complete) { return; } //if (!Rm.Complete) return; Hare.Geometry.Point ArrayCenter = new Hare.Geometry.Point(LabCenter.X, LabCenter.Y, LabCenter.Z + (double)Sample_Depth.Value); Hare.Geometry.Point[] Src = new Hare.Geometry.Point[1] { new Hare.Geometry.Point(LabCenter.X, LabCenter.Y, LabCenter.Z + radius + (double)Sample_Depth.Value) }; List <Hare.Geometry.Point> Rec = new List <Hare.Geometry.Point>(); for (int phi = 0; phi < 18; phi++) { for (int theta = 0; theta < 36; theta++) { double anglePhi = phi * Math.PI / 18; double angleTheta = theta * Utilities.Numerics.PiX2 / 36; Rec.Add(ArrayCenter + radius * new Hare.Geometry.Point(Math.Cos(angleTheta) * Math.Cos(anglePhi), Math.Sin(angleTheta) * Math.Cos(anglePhi), Math.Sin(anglePhi))); } } //for (int phi = 0; phi < 18; phi++) // { // double anglePhi = phi * Math.PI / 18; // Rec.Add(ArrayCenter + radius * new Rhino.Geometry.Point3d(Math.Cos(anglePhi), 0, Math.Sin(anglePhi))); // } double fs = 62.5 * Utilities.Numerics.rt2 * Math.Pow(2, Analysis_Technique.SelectedIndex); Numeric.TimeDomain.Microphone_Compact Mic = new Numeric.TimeDomain.Microphone_Compact(Rec.ToArray()); Numeric.TimeDomain.Signal_Driver_Compact SD = new Numeric.TimeDomain.Signal_Driver_Compact(Numeric.TimeDomain.Signal_Driver_Compact.Signal_Type.Sine_Pulse, fs, 1, Src); Numeric.TimeDomain.Acoustic_Compact_FDTD FDTDS = new Numeric.TimeDomain.Acoustic_Compact_FDTD(Rm, ref SD, ref Mic, fs, t, Numeric.TimeDomain.Acoustic_Compact_FDTD.GridType.TransparencyLab, Utilities.RC_PachTools.RPttoHPt(LabCenter), radius * 4, radius * 4, radius * 1.2 + (double)Sample_Depth.Value); FDTDS.RuntoCompletion(); Numeric.TimeDomain.Microphone_Compact Micf = new Numeric.TimeDomain.Microphone_Compact(Rec.ToArray()); Numeric.TimeDomain.Signal_Driver_Compact SDf = new Numeric.TimeDomain.Signal_Driver_Compact(Numeric.TimeDomain.Signal_Driver_Compact.Signal_Type.Sine_Pulse, fs, 1, Src); Numeric.TimeDomain.Acoustic_Compact_FDTD FDTDF = new Numeric.TimeDomain.Acoustic_Compact_FDTD(Rm_Ctrl, ref SDf, ref Micf, fs, t, Numeric.TimeDomain.Acoustic_Compact_FDTD.GridType.ScatteringLab, Utilities.RC_PachTools.RPttoHPt(LabCenter), radius * 4, radius * 4, radius * 1.2 + (double)Sample_Depth.Value); FDTDF.RuntoCompletion(); int start = (int)Math.Round((2.25 * radius / Rm.Sound_speed(Src[0])) / FDTDS.dt); samplefrequency = FDTDS.SampleFrequency; Mic.reset(); result_signals = Mic.Recordings[0]; //Calculate Scattering Coefficients double[][] TimeS = Mic.Recordings[0]; double[][] TimeF = Micf.Recordings[0]; System.Numerics.Complex[][] FS = new System.Numerics.Complex[TimeS.Length][]; System.Numerics.Complex[][] FF = new System.Numerics.Complex[TimeS.Length][]; for (int i = 0; i < TimeS.Length; i++) { double[] ts = new double[TimeS[i].Length - start]; double[] tf = new double[TimeS[i].Length - start]; for (int ti = start; ti < TimeS[i].Length; ti++) { ts[ti - start] = TimeS[i][ti]; tf[ti - start] = TimeF[i][ti]; } FS[i] = Audio.Pach_SP.FFT_General(ts, 0); FF[i] = Audio.Pach_SP.FFT_General(TimeF[i], 0); } Scattering = new double[FS[0].Length]; for (int i = 0; i < FS[0].Length; i++) { System.Numerics.Complex sumFF2 = 0; for (int j = 0; j < FS.Length; j++) { sumFF2 += System.Numerics.Complex.Pow(FS[j][i], 2) / System.Numerics.Complex.Pow(FF[j][i], 2); } Scattering[i] = Utilities.AcousticalMath.SPL_Pressure(System.Numerics.Complex.Abs(sumFF2)); } } Update_Scattering_Graph(null, null); }
private void CalculateScattering_Click(object sender, EventArgs e) { Chosenfreq = 0; double radius = (double)ScatteringRadius.Value; double t = 4 * (radius + (double)Sample_Depth.Value) / C_Sound() * 1000; if (LabCenter == null) { return; } Polygon_Scene Rm = PachTools.Get_Poly_Scene((double)Rel_Humidity.Value, (double)Air_Temp.Value, (double)Air_Pressure.Value, Atten_Method.SelectedIndex, EdgeFreq.Checked); Empty_Scene Rm_Ctrl = new Empty_Scene((double)Air_Temp.Value, (double)Rel_Humidity.Value, (double)Air_Pressure.Value, Atten_Method.SelectedIndex, EdgeFreq.Checked, true, Rm.Min(), Rm.Max()); Rm_Ctrl.PointsInScene(new List <Hare.Geometry.Point> { Rm.Min(), Rm.Max() }); Rm_Ctrl.partition(); if (!Rm.Complete && Rm_Ctrl.Complete) { return; } Rhino.Geometry.Point3d ArrayCenter = new Rhino.Geometry.Point3d(LabCenter.X, LabCenter.Y, LabCenter.Z + (double)Sample_Depth.Value); Rhino.Geometry.Point3d[] Src = new Rhino.Geometry.Point3d[1] { new Rhino.Geometry.Point3d(LabCenter.X, LabCenter.Y, LabCenter.Z + radius + (double)Sample_Depth.Value) }; List <Rhino.Geometry.Point3d> Rec = new List <Rhino.Geometry.Point3d>(); for (int phi = 0; phi < 18; phi++) { for (int theta = 0; theta < 36; theta++) { double anglePhi = phi * Math.PI / 18; double angleTheta = theta * Utilities.Numerics.PiX2 / 36; Rec.Add(ArrayCenter + radius * new Rhino.Geometry.Point3d(Math.Cos(angleTheta) * Math.Cos(anglePhi), Math.Sin(angleTheta) * Math.Cos(anglePhi), Math.Sin(anglePhi))); } } //for (int phi = 0; phi < 18; phi++) // { // double anglePhi = phi * Math.PI / 18; // Rec.Add(ArrayCenter + radius * new Rhino.Geometry.Point3d(Math.Cos(anglePhi), 0, Math.Sin(anglePhi))); // } double fs = 62.5 * Utilities.Numerics.rt2 * Math.Pow(2, Scatter_Extent.SelectedIndex); Numeric.TimeDomain.Microphone_Compact Mic = new Numeric.TimeDomain.Microphone_Compact(Rec.ToArray()); Numeric.TimeDomain.Signal_Driver_Compact SD = new Numeric.TimeDomain.Signal_Driver_Compact(Numeric.TimeDomain.Signal_Driver_Compact.Signal_Type.Sine_Pulse, fs, 1, Src); Numeric.TimeDomain.Acoustic_Compact_FDTD FDTDS = new Numeric.TimeDomain.Acoustic_Compact_FDTD(Rm, ref SD, ref Mic, fs, t, Numeric.TimeDomain.Acoustic_Compact_FDTD.GridType.ScatteringLab, Utilities.PachTools.RPttoHPt(LabCenter), radius * 2, radius * 2, radius * 1.2 + (double)Sample_Depth.Value); FDTDS.RuntoCompletion(); Numeric.TimeDomain.Microphone_Compact Micf = new Numeric.TimeDomain.Microphone_Compact(Rec.ToArray()); Numeric.TimeDomain.Signal_Driver_Compact SDf = new Numeric.TimeDomain.Signal_Driver_Compact(Numeric.TimeDomain.Signal_Driver_Compact.Signal_Type.Sine_Pulse, fs, 1, Src); Numeric.TimeDomain.Acoustic_Compact_FDTD FDTDF = new Numeric.TimeDomain.Acoustic_Compact_FDTD(Rm_Ctrl, ref SDf, ref Micf, fs, t, Numeric.TimeDomain.Acoustic_Compact_FDTD.GridType.ScatteringLab, Utilities.PachTools.RPttoHPt(LabCenter) + new Hare.Geometry.Point(0, 0, (double)Sample_Depth.Value), radius * 2, radius * 2, radius * 1.2 + (double)Sample_Depth.Value); FDTDF.RuntoCompletion(); samplefrequency = FDTDS.SampleFrequency; Mic.reset(); result_signals = Mic.Recordings[0]; Micf.reset(); result_signals = Micf.Recordings[0]; //Calculate Scattering Coefficients double[][] TimeS = Mic.Recordings[0]; double[][] TimeF = Micf.Recordings[0]; System.Numerics.Complex[][] FS = new System.Numerics.Complex[TimeS.Length][]; System.Numerics.Complex[][] FF = new System.Numerics.Complex[TimeS.Length][]; for (int i = 0; i < TimeS.Length; i++) { FS[i] = Audio.Pach_SP.FFT_General(TimeS[i], 0); FF[i] = Audio.Pach_SP.FFT_General(TimeF[i], 0); } Scattering = new double[FS[0].Length]; for (int i = 0; i < FS[0].Length; i++) { System.Numerics.Complex sumFS2 = 0; System.Numerics.Complex sumFF2 = 0; System.Numerics.Complex sumFSFF = 0; for (int j = 0; j < FS.Length; j++) { sumFS2 += System.Numerics.Complex.Pow(FS[j][i].Magnitude, 2); sumFF2 += System.Numerics.Complex.Pow(FF[j][i].Magnitude, 2); sumFSFF += FS[j][i] * System.Numerics.Complex.Conjugate(FF[j][i]); //sumFS2 += System.Numerics.Complex.Pow(FS[j][i], 2); //sumFF2 += System.Numerics.Complex.Pow(FF[j][i], 2); //sumFSFF += FS[j][i] * System.Numerics.Complex.Conjugate(FF[j][i]); } System.Numerics.Complex sumReflected = sumFSFF / sumFF2; System.Numerics.Complex Ratio = sumFF2 / sumFS2; Scattering[i] = 1 - System.Numerics.Complex.Abs(sumReflected * sumReflected * Ratio); } Update_Scattering_Graph(null, null); }