public void AddLap() { CurrentLap++; if (CurrentLap == 1) { startTime = DateTime.Now; bestLapSpan = new TimeSpan(); } else { DateTime endTime = DateTime.Now; TimeSpan interval = endTime - startTime; if (bestLap == "" || bestLap == "--:--:--" || interval < bestLapSpan) { bestLapSpan = interval; ComputeBestTime(); } startTime = endTime; } if (!polePosition.clasificationLap && CurrentLap > polePosition.maxLaps) { Finish = true; } else if (polePosition.clasificationLap && CurrentLap == 2) { Speed = 0f; polePosition.PlayerFinishedClasificationLap(this); CircuitProgress.Initialize(); } }