public void MarkerPot(PokerPotItem pot) { if (!_listPotMarkers.Contains(pot)) { _listPotMarkers.Add(pot); } }
public static PokerPotItem Create(Puppet.Poker.Datagram.ResponseUpdatePot.DataPot pot) { GameObject gobj = (GameObject)GameObject.Instantiate(Resources.Load("Prefabs/Gameplay/PotItem")); gobj.name = "" + pot.id; PokerPotItem item = gobj.GetComponent <PokerPotItem>(); item.SetValue(pot); return(item); }
void addBetAnim() { //Logger.Log("Betting Player: " + data.userName + " - " + data.currentBet); tweenComplete(); if (currentBet.CurrentBet < data.currentBet) { if (betAnim == null) { betAnim = NGUITools.AddChild(gameObject, playmat.prefabBetObject).GetComponent <PokerPotItem>(); } NGUITools.SetActive(betAnim.gameObject, true); betAnim.labelCurrentbet.transform.parent.gameObject.SetActive(false); iTween.MoveTo(betAnim.gameObject, iTween.Hash("position", side.positionMoney.transform.localPosition, "islocal", true, "time", 1.0f, "oncomplete", "tweenComplete", "oncompletetarget", gameObject)); } StartCoroutine(SetCurrentBet()); }
public void PlayerOutGame() { if (PokerObserver.Game.IsMainPlayer(data.userName)) { if (currentBet != null && currentBet.gameObject != null) { GameObject.Destroy(currentBet.gameObject); } currentBet = null; } if (currentBet != null)// && !PokerObserver.Game.IsMainPlayer(data.userName)) { currentBet.transform.parent = playmat.transform; playmat.MarkerPot(currentBet); } }
IEnumerator _SummaryPot(ResponseResultSummary data, float timeEffect) { PokerPotItem thisPot = currentPots.Find(p => data.potId == p.Pot.id); if (thisPot != null && thisPot.gameObject != null) { List <PokerPotItem> listPotItems = new List <PokerPotItem>(); List <ResponseMoneyExchange> winnerPlayers = new List <ResponseMoneyExchange>(System.Array.FindAll <ResponseMoneyExchange>(data.players, p => p.winner)); foreach (ResponseMoneyExchange exchange in winnerPlayers) { PokerPlayerUI uiPlayer = playmat.GetPlayerUI(exchange.userName); if (exchange.moneyExchange > 0 && uiPlayer != null) { PokerPotItem pot = NGUITools.AddChild(thisPot.gameObject, thisPot.gameObject).GetComponent <PokerPotItem>(); pot.gameObject.transform.parent = uiPlayer.transform.parent; pot.OnMove(); listPotItems.Add(pot); } } currentPots.Remove(thisPot); GameObject.Destroy(thisPot.gameObject); foreach (PokerPotItem pot in listPotItems) { iTween.MoveTo(pot.gameObject, iTween.Hash("islocal", true, "time", timeEffect, "position", Vector3.zero)); } StartCoroutine(PlaySound()); yield return(new WaitForSeconds(timeEffect)); for (int i = listPotItems.Count - 1; i >= 0; i--) { GameObject.Destroy(listPotItems[i].gameObject); } listPotItems.Clear(); yield return(new WaitForEndOfFrame()); } yield return(new WaitForEndOfFrame()); tablePot.Reposition(); }
void LoadCurrentBet(double value) { if (side != null) { if (currentBet == null) { currentBet = NGUITools.AddChild(side.positionMoney, playmat.prefabBetObject).GetComponent <PokerPotItem>(); NGUITools.SetActive(currentBet.gameObject, false); } else { currentBet.transform.parent = side.positionMoney.transform; currentBet.transform.localPosition = Vector3.zero; } } if (currentBet != null) { addBetAnim(); } }
public void MarkerPot(PokerPotItem pot) { if (!_listPotMarkers.Contains(pot)) _listPotMarkers.Add(pot); }
public void PlayerOutGame() { if (PokerObserver.Game.IsMainPlayer(data.userName)) { if (currentBet != null && currentBet.gameObject != null) GameObject.Destroy(currentBet.gameObject); currentBet = null; } if (currentBet != null)// && !PokerObserver.Game.IsMainPlayer(data.userName)) { currentBet.transform.parent = playmat.transform; playmat.MarkerPot(currentBet); } }
void addBetAnim() { //Logger.Log("Betting Player: " + data.userName + " - " + data.currentBet); tweenComplete(); if (currentBet.CurrentBet < data.currentBet) { if (betAnim == null) betAnim = NGUITools.AddChild(gameObject, playmat.prefabBetObject).GetComponent<PokerPotItem>(); NGUITools.SetActive(betAnim.gameObject, true); betAnim.labelCurrentbet.transform.parent.gameObject.SetActive(false); iTween.MoveTo(betAnim.gameObject, iTween.Hash("position", side.positionMoney.transform.localPosition, "islocal", true, "time", 1.0f, "oncomplete", "tweenComplete", "oncompletetarget", gameObject)); } StartCoroutine(SetCurrentBet()); }
void LoadCurrentBet(double value) { if (side != null) { if (currentBet == null) { currentBet = NGUITools.AddChild(side.positionMoney, playmat.prefabBetObject).GetComponent<PokerPotItem>(); NGUITools.SetActive(currentBet.gameObject, false); } else { currentBet.transform.parent = side.positionMoney.transform; currentBet.transform.localPosition = Vector3.zero; } } if (currentBet != null) addBetAnim(); }
void OnDestroy() { if (PokerObserver.Game.IsMainPlayer(data.userName)) { if (currentBet != null && currentBet.gameObject != null) GameObject.Destroy(currentBet.gameObject); currentBet = null; } if (currentBet != null)// && !PokerObserver.Game.IsMainPlayer(data.userName)) { currentBet.transform.parent = playmat.transform; playmat.MarkerPot(currentBet); } data.onDataChanged -= playerModel_onDataChanged; }
IEnumerator _UpdatePot(List <ResponseUpdatePot.DataPot> dataPots) { foreach (ResponseUpdatePot.DataPot data in dataPots) { bool isCreate = false; PokerPotItem thisPot = currentPots.Find(p => data.id == p.Pot.id); if (thisPot != null) { thisPot.SetValue(data); } else { thisPot = PokerPotItem.Create(data); isCreate = true; switch (currentPots.Count) { case 6: thisPot.transform.parent = topLeftPosition.transform; break; case 7: thisPot.transform.parent = topRightPosition.transform; break; default: thisPot.transform.parent = tablePot.transform; break; } thisPot.transform.localScale = Vector3.one; thisPot.transform.localPosition = Vector3.zero; currentPots.Add(thisPot); } #region EFFECT MOVE CHIP if (data.isNew) { if (isCreate) { thisPot.SetAlpha(0); } tablePot.Reposition(); yield return(new WaitForEndOfFrame()); List <PokerPotItem> listPotItems = new List <PokerPotItem>(); for (int i = 0; i < data.contributors.Length; i++) { PokerPlayerUI uiPlayer = playmat.GetPlayerUI(data.contributors[i]); if (uiPlayer != null) { PokerPotItem pot = NGUITools.AddChild(uiPlayer.side.positionMoney, playmat.prefabBetObject).GetComponent <PokerPotItem>(); pot.gameObject.transform.parent = thisPot.transform; pot.OnMove(); listPotItems.Add(pot); } } yield return(new WaitForEndOfFrame()); foreach (PokerPotItem pot in listPotItems) { iTween.MoveTo(pot.gameObject, iTween.Hash("islocal", true, "time", .5f, "position", Vector3.zero)); } StartCoroutine(PlaySound()); yield return(new WaitForSeconds(.6f)); while (listPotItems.Count > 0) { if (listPotItems[0] != null && listPotItems[0].gameObject != null) { GameObject.Destroy(listPotItems[0].gameObject); } listPotItems.RemoveAt(0); yield return(new WaitForEndOfFrame()); } thisPot.SetAlpha(1); yield return(new WaitForEndOfFrame()); } #endregion } yield return(new WaitForEndOfFrame()); tablePot.Reposition(); }