void Awake() { playmat = GameObject.FindObjectOfType<PokerGameplayPlaymat>(); }
void Awake() { this.SetResult(false); playmat = GameObject.FindObjectOfType <PokerGameplayPlaymat>(); }
void Awake() { this.SetResult(false); playmat = GameObject.FindObjectOfType<PokerGameplayPlaymat>(); }
void Awake() { playmat = GameObject.FindObjectOfType <PokerGameplayPlaymat>(); }