public void InitData(PokerGamePlayData.Poker_PlayerPlayingData _data, bool _showPanelHighlight) { data = _data; bool _showPanelShadow = false; string _status = string.Empty; if (data.typeCardResult != PokerGamePlayData.TypeCardResult.UNKNOWN) { _status = PokerGamePlayData.GetStringTypeCardResult(data.typeCardResult); } else if (data.currentState == PokerGamePlayData.Poker_PlayerPlayingData.State.STATEPOKER_FOLD) { _status = "FOLD"; _showPanelShadow = true; } Sprite _iconDatabaseID = _data.userData.GetIconDatabaseID(); if (_iconDatabaseID != null) { imgIconAcc.gameObject.SetActive(true); imgIconAcc.sprite = _iconDatabaseID; } else { imgIconAcc.gameObject.SetActive(false); } txtNameShow.text = MyConstant.ConvertString(_data.userData.nameShowInGame, 15); if (data.goldWinOrReturn > 0) { txtGoldWin.text = "+" + MyConstant.GetMoneyString(data.goldWinOrReturn, 9999); } else { txtGoldWin.text = string.Empty; } txtStatus.text = _status; if (_showPanelShadow) { txtStatus.color = colorTxtStatus_Fold; } else { txtStatus.color = colorTxtStatus_Normal; ICardInfo _cardInfo = null; for (int i = 0; i < data.ownCards.Count; i++) { if (data.ownCards[i] < 0) { continue; } _cardInfo = Poker_GamePlay_Manager.instance.GetCardInfo(data.ownCards[i]); if (_cardInfo == null) { Debug.LogError(">>> cardInfo is null : " + i + " - " + data.ownCards[i]); continue; } ownCards[i].ShowNow(_cardInfo); ownCards[i].ResizeAgain(); } for (int i = 0; i < data.highLightCardsResult.Count; i++) { if (data.highLightCardsResult[i] < 0) { continue; } _cardInfo = Poker_GamePlay_Manager.instance.GetCardInfo(data.highLightCardsResult[i]); if (_cardInfo == null) { Debug.LogError(">>> cardInfo is null : " + i + " - " + data.highLightCardsResult[i]); continue; } highlightCards[i].ShowNow(_cardInfo); highlightCards[i].ResizeAgain(); } } data.userData.LoadAvatar(this, imgAvatar.rectTransform.rect.width, imgAvatar.rectTransform.rect.height, (_avatar) => { try{ if (_avatar != null) { imgAvatar.texture = _avatar; } }catch {} }); panelShadow.gameObject.SetActive(_showPanelShadow); if (_showPanelHighlight) { imgBg.sprite = bg_Highlight; txtWinner.gameObject.SetActive(true); } else { imgBg.sprite = bg_Normal; txtWinner.gameObject.SetActive(false); } }
IEnumerator DoActionSpin() { List <IEnumerator> _listAction = new List <IEnumerator>(); for (int i = 0; i < numCol; i++) { if (myState == State.NewRound || listCanvasGroupButtonHold[i].interactable) { _listAction.Add(DoActionTweenCol(listCol[i], i, 10 + i * 4, 50 + i * 8)); } } if (_listAction.Count <= 0) { Debug.LogError(">>> _listAction.Count = 0"); yield break; } yield return(CoroutineChain.Start .Parallel(_listAction.ToArray())); // --- Show Effect Type Card Result --- // LeanTween.cancel(txtCardResult.gameObject); Color _c = txtCardResult.color; _c.a = 0; txtCardResult.color = _c; txtCardResult.transform.localScale = Vector3.one * 0.6f; List <sbyte> _cardResultValue = new List <sbyte>(); for (int i = 0; i < resultIndexCards.Count; i++) { _cardResultValue.Add((sbyte)listCardDetail[resultIndexCards[i]].cardId); } PokerGamePlayData.TypeCardResult _typeCardResult = videoPokerGamePlayData.GetTypeCardResult(_cardResultValue); txtCardResult.text = PokerGamePlayData.GetStringTypeCardResult(_typeCardResult); bool _isFinished = false; float _timeShowEffectCardResult = 0.2f; LeanTween.alphaText(txtCardResult.rectTransform, 1f, _timeShowEffectCardResult).setEase(LeanTweenType.easeOutBack).setOnComplete(() => { _isFinished = true; }); LeanTween.scale(txtCardResult.gameObject, Vector3.one, _timeShowEffectCardResult).setEase(LeanTweenType.easeOutBack); yield return(new WaitUntil(() => _isFinished)); yield return(Yielders.Get(1f)); _isFinished = false; LeanTween.alphaText(txtCardResult.rectTransform, 0f, 0.2f).setEase(LeanTweenType.easeInBack).setOnComplete(() => { _isFinished = true; }); LeanTween.scale(txtCardResult.gameObject, Vector3.zero, _timeShowEffectCardResult).setEase(LeanTweenType.easeInBack); yield return(new WaitUntil(() => _isFinished)); // ----------------------------------------- // if (myState == State.NewRound) { for (int i = 0; i < listCanvasGroupButtonHold.Count; i++) { listCanvasGroupButtonHold[i].interactable = true; } } else { for (int i = 0; i < listCanvasGroupButtonHold.Count; i++) { listCanvasGroupButtonHold[i].interactable = false; } for (int i = 0; i < listTextHeld.Count; i++) { LeanTween.cancel(listTextHeld[i].gameObject); LeanTween.alphaCanvas(listTextHeld[i], 0f, 0.1f).setEase(LeanTweenType.easeInBack); LeanTween.scale(listTextHeld[i].gameObject, Vector3.zero, 0.1f).setEase(LeanTweenType.easeInBack); } myState = State.NewRound; } for (int i = 0; i < listCanvasGroupButtonUnHold.Count; i++) { listCanvasGroupButtonUnHold[i].blocksRaycasts = false; } isFirstSpin = false; actionSpin = null; }