public void Initialize() { poker = new Poker(); poker.AddNewPlayer("Player1"); poker.AddNewBot("Pc1"); poker.AddNewBot("Pc2"); poker.AddNewBot("Pc3"); poker.AddNewBot("Pc4"); poker.InitGame(); }
public ActionResult Index(PlayerViewModel viewModel) { Poker poker = new Poker(); HttpContext.Session["Poker"] = poker; for (int i = 0; (i < viewModel.AmountOfBots && i < 5); i++) { poker.AddNewBot("Computer " + (i + 1)); } poker.AddNewPlayer(viewModel.Name); for (int i = 5; i < viewModel.AmountOfBots; i++) { poker.AddNewBot("Computer " + (i + 1)); } poker.InitGame(); Session["state"] = "Playing"; return(View("Create", poker)); }
public void Test2NewActivePlayer() { // Er kunnen geen twee actieve spelers aangemaakt worden. poker.AddNewPlayer("Player 2"); poker.AddNewPlayer("Player 3"); }