//Verifica que el pokemon no exista y lo Almacena en la lista general public void GuardarPokemon(Pokemones Pokemones, int tipo) { switch (tipo) { case 1: var Busqueda = PokemonesPlanta.Where(p => p.PokeName == Pokemones.PokeName).ToList(); //if it didnt find any coincidence, then searchresult is null if (Busqueda.Count() > 0) { throw new Exception("pokemon already stored"); } else { //otherwise it stores the pokemon successfully GuardarPokemones(Pokemones); } break; case 2: var Busqueda1 = PokemonesAgua.Where(p => p.PokeName == Pokemones.PokeName).ToList(); //if it didnt find any coincidence, then searchresult is null if (Busqueda1.Count() > 0) { throw new Exception("pokemon already stored"); } else { //otherwise it stores the pokemon successfully GuardarPokemones(Pokemones); } break; //finds any coincidence in the list based on the pkm.Name case 3: var Busqueda2 = PokemonesFuego.Where(p => p.PokeName == Pokemones.PokeName).ToList(); //if it didnt find any coincidence, then searchresult is null if (Busqueda2.Count() > 0) { throw new Exception("pokemon already stored"); } else { //otherwise it stores the pokemon successfully GuardarPokemones(Pokemones); } break; } }
//Si ya existe no lo guarda al pokemon public void GuardarPokemon(Pokemones Pokemones, int tipo) { switch (tipo) { case 1: var Busqueda = PokemonesPlanta.Where(p => p.PokeName == Pokemones.PokeName).ToList(); if (Busqueda.Count() > 0) { throw new Exception("pokemon already stored"); } else { GuardarPokemones(Pokemones); } break; case 2: var Busqueda1 = PokemonesAgua.Where(p => p.PokeName == Pokemones.PokeName).ToList(); if (Busqueda1.Count() > 0) { throw new Exception("pokemon already stored"); } else { GuardarPokemones(Pokemones); } break; case 3: var Busqueda2 = PokemonesFuego.Where(p => p.PokeName == Pokemones.PokeName).ToList(); if (Busqueda2.Count() > 0) { throw new Exception("pokemon already stored"); } else { GuardarPokemones(Pokemones); } break; } }
//Metodos para guardar cada pokemon en la lista que le corresponde public void GuardarPokemonAgua(PokemonAgua pokemon) { PokemonesAgua.Add(pokemon); }