private void OnSetPokemon(object sender, RoutedEventArgs e) { IPokemon pokemon = SendPokemonToWindow.ShowSelectDialog(this, true); if (pokemon != null) { for (int i = 0; i < newPokemonTeam.Count; i++) { if (i == teamIndex) { continue; } if (pokemon.Personality == newPokemonTeam[i].Personality && PokemonDatabase.GetStartingEvolutionDexID(pokemon.DexID) == PokemonDatabase.GetStartingEvolutionDexID(newPokemonTeam[i].DexID)) { TriggerMessageBox.Show(this, "Cannot use more than one Pokémon with the same personality and family.", "Duplicate Pokémon Detected"); return; } } if (teamIndex < newPokemonTeam.Count) { newPokemonTeam[teamIndex] = pokemon.CreateGBAPokemon(GameTypes.Any, false); } else { newPokemonTeam.Add(pokemon.CreateGBAPokemon(GameTypes.Any, false)); } RefreshTeam(); } }