public void Logon(string identity, BattleMode mode, string versionInfo) { base.Send(PokemonBattleClientHelper.Logon(identity, mode, versionInfo)); }
public void Exit(string identity) { base.Send(PokemonBattleClientHelper.Exit(identity)); }
public bool InterpretMessage(int sessionID, ByteArray byteArray) { return(PokemonBattleClientHelper.InterpretMessage(sessionID, byteArray, this)); }
public void Tie(string identity, TieMessage message) { base.Send(PokemonBattleClientHelper.ReceiveTieMessage(identity, message)); }
public void TimeUp(string identity) { base.Send(PokemonBattleClientHelper.TimeUp(identity)); }
public void SendTeam(byte position, string identity, ByteSequence team) { base.Send(PokemonBattleClientHelper.ReceiveTeam(position, identity, team)); }
public void SendMove(PlayerMove move) { base.Send(PokemonBattleClientHelper.ReceiveMove(move)); }
public void SendBattleSnapshot(BattleSnapshot snapshot) { base.Send(PokemonBattleClientHelper.ReceiveBattleSnapshot(snapshot)); }
public void SendBattleInfo(BattleInfo info) { base.Send(PokemonBattleClientHelper.ReceiveBattleInfo(info)); }
public void RegistObserver(int identity) { base.Send(PokemonBattleClientHelper.RegistObsever(identity)); }