예제 #1
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 public void Logon(string identity, BattleMode mode, string versionInfo)
 {
     base.Send(PokemonBattleClientHelper.Logon(identity, mode, versionInfo));
 }
예제 #2
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 public void Exit(string identity)
 {
     base.Send(PokemonBattleClientHelper.Exit(identity));
 }
예제 #3
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 public bool InterpretMessage(int sessionID, ByteArray byteArray)
 {
     return(PokemonBattleClientHelper.InterpretMessage(sessionID, byteArray, this));
 }
예제 #4
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 public void Tie(string identity, TieMessage message)
 {
     base.Send(PokemonBattleClientHelper.ReceiveTieMessage(identity, message));
 }
예제 #5
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 public void TimeUp(string identity)
 {
     base.Send(PokemonBattleClientHelper.TimeUp(identity));
 }
예제 #6
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 public void SendTeam(byte position, string identity, ByteSequence team)
 {
     base.Send(PokemonBattleClientHelper.ReceiveTeam(position, identity, team));
 }
예제 #7
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 public void SendMove(PlayerMove move)
 {
     base.Send(PokemonBattleClientHelper.ReceiveMove(move));
 }
예제 #8
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 public void SendBattleSnapshot(BattleSnapshot snapshot)
 {
     base.Send(PokemonBattleClientHelper.ReceiveBattleSnapshot(snapshot));
 }
예제 #9
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 public void SendBattleInfo(BattleInfo info)
 {
     base.Send(PokemonBattleClientHelper.ReceiveBattleInfo(info));
 }
예제 #10
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 public void RegistObserver(int identity)
 {
     base.Send(PokemonBattleClientHelper.RegistObsever(identity));
 }