예제 #1
0
 public void Update(double gameTime, PokeBallData pokeBallData)
 {
     pokeBallData.Rotation += MathHelper.WrapAngle(pokeBallData.Rotation + 0.1f);
     counter += gameTime;
     if (counter > MovementDelayTime)
     {
         pokeBallData.Position += speed;
         if (pokeBallData.Position.X > 55)
         {
             speed.X = 0;
         }
         speed.Y++;
         counter = 0;
     }
     IsDone = pokeBallData.Position.Y > 100;
 }
 public void Update(double gameTime, PokeBallData pokeBallData)
 {
     IsDone = true;
 }