public override global::System.Data.DataTable Clone() { PokémonDataTable cln = ((PokémonDataTable)(base.Clone())); cln.InitVars(); return(cln); }
private void InitClass() { this.DataSetName = "PokémonDataSet"; this.Prefix = ""; this.EnforceConstraints = true; this.SchemaSerializationMode = global::System.Data.SchemaSerializationMode.IncludeSchema; this.tablePokémon = new PokémonDataTable(); base.Tables.Add(this.tablePokémon); }
internal void InitVars(bool initTable) { this.tablePokémon = ((PokémonDataTable)(base.Tables["Pokémon"])); if ((initTable == true)) { if ((this.tablePokémon != null)) { this.tablePokémon.InitVars(); } } }
internal PokémonRow(global::System.Data.DataRowBuilder rb) : base(rb) { this.tablePokémon = ((PokémonDataTable)(this.Table)); }