private void Awake() { playerSound = transform.parent.parent.GetComponent <PlayerSoundSetting>(); Player = transform.parent.parent.GetComponent <Transform>(); PlayerViberation = gameObject.transform.parent.parent.GetComponent <Viberation>(); MainPoint = Points[0]; touchPoints = new int[skill5.Length]; line.positionCount = 1; line.SetPosition(0, gameObject.transform.position); PointsVec.Add(gameObject.transform.position); }
public void reset() { MainPoint.turnon(); count = -1; MyPoint = MainPoint; completeTimer = 0.0f; TimerOn = false; for (int i = 0; i < touchPoints.Length; ++i) { touchPoints[i] = 0; } }
// Use this for initialization private void Awake() { playerSound = transform.parent.parent.GetComponent <PlayerSoundSetting>(); Player = transform.parent.parent.GetComponent <Transform>(); PlayerViberation = gameObject.transform.parent.parent.GetComponent <Viberation>(); MainPoint = Points[0]; touchPoints = new int[skill5.Length]; line.positionCount = 1; line.SetPosition(0, gameObject.transform.position); PointsVec.Add(gameObject.transform.position); CompleteSound = GetComponent <AudioSource>(); CompleteSound.volume = Singletone.Instance.Sound; reset(); gameObject.SetActive(false); }
public void reset() { for (int i = 0; i < touchPoints.Length; ++i) { touchPoints[i] = 0; } count = -1; PointsVec.Clear(); initPos.Clear(); completeTimer = 0.0f; TimerOn = false; if (MainPoint) { MainPoint.turnon(); } MyPoint = MainPoint; }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { string uriStr = ""; PointCheck ck = (PointCheck)value; if (ck == PointCheck.Uncheck) { uriStr = string.Format(@"/Resources/empty.png"); } if (ck == PointCheck.Bad) { uriStr = string.Format(@"/Resources/error.png"); } if (ck == PointCheck.Ok) { uriStr = string.Format(@"/Resources/valid.png"); } return(new BitmapImage(new Uri(uriStr, UriKind.Relative))); }
public void TouchPoint(PointCheck touchPoint) { MyPoint = touchPoint; if (count >= 0) { for (int i = 0; i < Points.Length; ++i) { if (MyPoint == Points[i]) { if (touchPoints != null) { touchPoints[count] = i; Debug.Log("터치포인트"); Debug.Log(touchPoints[count]); } break; } } } }
public void TouchPoint(PointCheck touchPoint) { MyPoint = touchPoint; line.positionCount = count + 1; line.SetPosition(count, MyPoint.transform.position); PointsVec.Add(MyPoint.transform.position); initPos.Add(Player.position); if (count >= 0) { for (int i = 0; i < Points.Length; ++i) { if (MyPoint == Points[i]) { if (touchPoints != null) { touchPoints[count] = i; } break; } } } }
public static デマンドの乗降位置の確認_Response デマンドの乗降位置の確認_Execute(double lat, double lon, ref string msg) { msg = ""; try { Task <MiraiShareResult> r = Task.Run(() => { PointCheck point = new PointCheck(); point.latitude = lat; point.longitude = lon; var json = JsonConvert.SerializeObject(point); var res = GenericPost(miraiShareURL + "sav/geo/point", json); return(res); }); Task.WaitAll(r); msg = "OK"; return(JsonConvert.DeserializeObject <デマンドの乗降位置の確認_Response>(r.Result.receiveJson)); } catch (Exception ex) { msg = ex.Message + ex.StackTrace; return(null); } }
public void Upcount(PointCheck col) { //Skills[mySkills[mytype]].UpCount(); Skills[mySkills[mytype]].TouchPoint(col); }
public BadPointsCheck(int id) { Check1 = PointCheck.Uncheck; Check2 = PointCheck.Uncheck; Check3 = PointCheck.Uncheck; }
private void Awake() { MainPoint = Points[0]; touchPoints = new int[skill5.Length]; }