//取款点击 public void WithdrawOnClick() { AudioManager.Instance.PlaySound(SoundName.ButtonClick); DepositContentObj.SetActive(false); WithdrawContentObj.SetActive(true); currentType = PointChangeType.Withdraw; }
private Points getPoints(PointChangeType Type) { switch (Type) { case PointChangeType.QuestionerPostsQuestion: return(new Points(3, 0)); case PointChangeType.AnswererPostsAnswer: return(new Points(5, 0)); case PointChangeType.VoterVotedQuestionUp: return(new Points(1, 1)); case PointChangeType.VoterVotedQuestionDown: return(new Points(-1, 0)); case PointChangeType.VoterVotedAnswerUp: return(new Points(1, 1)); case PointChangeType.VoterVotedAnswerDown: return(new Points(-1, 1)); case PointChangeType.VoterRemovedUpVote: return(new Points(-1, -1)); case PointChangeType.VoterRemovedDownVote: return(new Points(1, 0)); default: return(new Points(0, 0)); } }
public void Init() { currentType = PointChangeType.Deposit; DepositContentObj.SetActive(true); WithdrawContentObj.SetActive(false); acountPointText.text = GameData.Instance.Point.ToString(); balancePoint.text = GameData.Instance.Balance.ToString(); GameData.Instance.PointChangeEvent += PointChange; GameData.Instance.BalancePointChangeEvent += BalancePointChange; }
public PointsChangedArgs(PointChangeType changeType, Tuple<Point3D, Vector3D>[] points, long? strokeToken = null) { this.ChangeType = changeType; this.Points = points; this.StrokeToken = strokeToken; }