public virtual void SetFogModulation(float new_strenght, Point2F new_speed1, Point2F new_speed2) { InternalUnsafeMethods.SetFogModulation(ObjectPtr, new_strenght, new_speed1.ToStruct(), new_speed2.ToStruct()); }
public virtual void setOrigin(Point2F pos) { InternalUnsafeMethods.setOrigin(ObjectPtr, pos.ToStruct()); }