/// <summary> /// 初始化 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void MainGIS_Load(object sender, EventArgs e) { //从插件文件夹中获得实现插件接口的对象 PluginCollection pluginCol = PluginHandle.GetPluginsFromDll(); //解析这些插件对象,获得不同类型的插件集合 ParsePluginCollection parsePluhinCol = new ParsePluginCollection(); parsePluhinCol.GetPluginArray(pluginCol); _CommandCol = parsePluhinCol.GetCommands; _ToolCol = parsePluhinCol.GetTools; _ToolBarCol = parsePluhinCol.GetToolBarDefs; _MenuItemCol = parsePluhinCol.GetMenuDefs; _DockableWindowCol = parsePluhinCol.GetDockableWindows; //获得Command和Tool在UI层上的Category属性,只是纯粹的分类符号 //可以根据不同类别插件进行UI级解析,可以编写 为uicommon uitool //foreach (string categoryName in parsePluhinCol.GetCommandCategorys) //{ // //对ui进行分为不同的类别 // //uiCommandManager.Categories.Add(new UICommandCategory(categoryName)); //} //产生UI对象 CreateUICommandTool(_CommandCol, _ToolCol); CreateToolBars(_ToolBarCol); CreateMenus(_MenuItemCol); CreateDockableWindow(_DockableWindowCol); //保证宿主程序启动后不存在任何默认的处于使用状态的ITool对象 _mapControl.CurrentTool = null; _pageLayoutControl.CurrentTool = null; }
/// <summary> /// 初始化 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void MainGIS_Load(object sender, EventArgs e) { //从插件文件夹中获得实现插件接口的对象 PluginCollection pluginCol = PluginHandle.GetPluginsFromDll(); //解析这些插件对象,获得不同类型的插件集合 ParsePluginCollection parsePluhinCol = new ParsePluginCollection(); parsePluhinCol.GetPluginArray(pluginCol); _CommandCol = parsePluhinCol.GetCommands; _ToolCol = parsePluhinCol.GetTools; _ToolBarCol = parsePluhinCol.GetToolBarDefs; _MenuItemCol = parsePluhinCol.GetMenuDefs; _DockableWindowCol = parsePluhinCol.GetDockableWindows; //获得Command和Tool在UI层上的Category属性,只是纯粹的分类符号 //可以根据不同类别插件进行UI级解析,可以编写 为uicommon uitool //foreach (string categoryName in parsePluhinCol.GetCommandCategorys) //{ // //对ui进行分为不同的类别 // //uiCommandManager.Categories.Add(new UICommandCategory(categoryName)); //} //产生UI对象 CreateUICommandTool(_CommandCol, _ToolCol); CreateToolBars(_ToolBarCol); CreateMenus(_MenuItemCol); CreateDockableWindow(_DockableWindowCol); //保证宿主程序启动后不存在任何默认的处于使用状态的ITool对象 _mapControl.CurrentTool = null; _pageLayoutControl.CurrentTool = null; //主界面系统名称,获取目录下的SystemName.txt[可灵活设置] string sUIName = "县域尺度低丘缓坡山地开发土地优化布局系统"; string sTxtFileName = System.Windows.Forms.Application.StartupPath + "\\SystemName.txt"; if (!File.Exists(sTxtFileName)) { this.FindForm().Text = sUIName; return; } StreamReader sr = new StreamReader(sTxtFileName, Encoding.Default); String line; while ((line = sr.ReadLine()) != null) { sUIName = line.ToString(); } //this.Name = sUIName; this.FindForm().Text = sUIName; }