private void Btn_1_Click(object sender, EventArgs e) { Button button = (Button)sender; button.BackColor = Color.Green; button.Enabled = false; int x = Playing_Field.GetPositionFromControl((Button)sender).Column; int y = Playing_Field.GetPositionFromControl((Button)sender).Row; SetButton(x, y, mark); bool won = Won(); client.SendMessage(new { id = "opponentSet", data = new { x = x, y = y, mark = mark, won = won.ToString(), full = full } }); if (!won) { AddMessageToConsole("Opponents turn..."); } }
private void Btn_2_Click(object sender, EventArgs e) { int x = Playing_Field.GetPositionFromControl((Button)sender).Column; int y = Playing_Field.GetPositionFromControl((Button)sender).Row; SetButton(x, y, mark); client.SendMessage(new { id = "opponentSet", data = new { x = x, y = y, mark = mark, won = Won().ToString() } }); AddMessageToConsole("Opponents turn..."); }