public void init() { LogMenu.instance.logMessage("INIT"); board.init(); gameHUD.init(); match = new Match(); ball = EntityManager.instantiateBall(); ball.init(board); TeamData p1TeamData = new TeamData(); TeamData p2TeamData = new TeamData(); p1TeamData.id = "Nankatsu"; p1TeamData.name = "NEWTEAM S.C."; p2TeamData.id = "Touhou"; p2TeamData.name = "MUPPET F.C."; TeamController p1TeamController = new TeamUserController(board); TeamController p2TeamController = new TeamUserController(board); Team p1Team = new Team(p1TeamData, p1TeamController, board.p1Deck); Team p2Team = new Team(p2TeamData, p2TeamController, board.p2Deck); //Create players string[] playerIdList = TeamStore.retrieveTeam(p1TeamData.id).playerIdList; for (int i = 0; i < playerIdList.Length; i++) { Player player = EntityManager.instantiatePlayer(); PlayerData playerData = PlayersStore.retrievePlayerData(p1TeamData.id, playerIdList[i]); SquareIndex index = playerData.startIndex; player.init(p1Team, playerData, board, ball); player.setPosition(index); p1Team.addPlayer(player); board.updatePlayerPosition(index, player); } //Create opponent players string[] opponentPlayerIdList = TeamStore.retrieveTeam(p2TeamData.id).playerIdList; for (int i = 0; i < opponentPlayerIdList.Length; i++) { Player player = EntityManager.instantiatePlayer(); PlayerData playerData = PlayersStore.retrievePlayerData(p2TeamData.id, opponentPlayerIdList[i]); SquareIndex index = board.inverseIndex(playerData.startIndex); player.init(p2Team, playerData, board, ball); player.setPosition(index); p2Team.addPlayer(player); board.updatePlayerPosition(index, player); } match.currentTeam = p1Team; match.p1Team = p1Team; match.p2Team = p2Team; match.p1Team.isP1Team = true; match.p2Team.isP1Team = false; p1Team.opponentTeam = p2Team; p2Team.opponentTeam = p1Team; match.p1Team.onUpdateNumMoves += onTeamUpdateNumMoves; match.p2Team.onUpdateNumMoves += onTeamUpdateNumMoves; p1Team.playerList[p1Team.playerList.Count - 1].giveBall(); startRound(); isActive = true; MessageBus.UserTurnEnded += userTurnEnded; MessageBus.GoalScored += goalScored; MessageBus.ThrowIn += throwIn; }
// DELETE: api/Player/5 public void Delete(int id) { PlayersStore.RemovePlayer(id); }
// PUT: api/Player/5 public void Put(int id, [FromBody] Player value) { PlayersStore.AddPlayer(value); }
// POST: api/Player public void Post([FromBody] Player value) { PlayersStore.AddPlayer(value); }
// GET: api/Player/5 public Player Get(int id) { return(PlayersStore.GetPlayer(id)); }
// GET: api/Player public IEnumerable <int> Get() { return(PlayersStore.GetPlayerNumbers()); }