예제 #1
0
    public void CreateBullet(string pos)
    {
        Player_Bullet newProjectile = Instantiate(_bulletPrefab, _player_muzzle.position, _player_muzzle.rotation) as Player_Bullet;

        _player_Shooting_Audio.Audio();
        Player_Bullet bullet = GameObject.FindObjectOfType <Player_Bullet>();

        bullet.Direction = pos;
    }
 void Start()
 {
     _player_Bullet  = FindObjectOfType <Player_Bullet>();
     _enemy_Health   = gameObject.GetComponentInParent <Enemy_Health>();
     _enemy_Movement = gameObject.GetComponentInParent <Enemy_Movement>();
 }