예제 #1
0
 private void but_Confirm_Click(object sender, EventArgs e)
 {
     foreach (Player tem in GameValue.Players)
     {
         if (tem.Name == txt_PlayerName.Text)
         {
             MessageBox.Show("【错误】无法创建角色" + "\r\n" + "已存在名为【" + tem.Name + "】的角色");
             return;
         }
     }
     PlayerValue.PlayerCreate(txt_PlayerName.Text, cbx_PlayerPrefession.Text);
     Dispose();
 }