예제 #1
0
 public void SkillCountDown()
 {
     skillCount--;
     PlayerUIMangaer.GetInstance().skillUI[skillCount].SetActive(false);
 }
예제 #2
0
 //skill ui증가
 public void SkillCountUp()
 {
     PlayerUIMangaer.GetInstance().skillUI[skillCount].SetActive(true);
     skillCount++;
 }