public void reselectEnemy() { List <PlayerDTO> enemyPlayerDTOList = battleStartController.makeEnemyDTOList(); PlayerTextManager.drowNameAndJob(enemyNameTextList, enemyPlayerDTOList); PlayerTextManager.drowStatus(enemyStatusTextList, enemyPlayerDTOList); this.buttonInteractable(enemyButtonList); }
void Start() { charaStatusController = GameObject.Find("CharaStatusText").GetComponent <CharaStatusController>(); selectedCharaDTO = charaStatusController.getmyTeamPlayerDTO(AllChara.AllCharaViewManager.selectedCharaNum); Text playerText = this.GetComponent <Text>(); PlayerTextManager.drowNameAndStatus(playerText, selectedCharaDTO); }
public void Start() { makeCharaResultController = this.GetComponent <MakeCharaResultController>(); acquireUseName(); makeplayerDTO(); if (CanAddChara()) { makeCharaResultController.addmyTeamChara(playerDTO); } var playerText = this.GetComponent <Text>(); PlayerTextManager.drowNameAndStatus(playerText, playerDTO); }
void Start() { playerButtonManager = GameObject.Find("Main Camera").GetComponent <PlayerButtonManager>(); startButton.interactable = false; makePartyController = GameObject.Find("Content").GetComponent <MakePartyController>(); playerButtonManager .createPlayerButton(playerTogglePrefab, makePartyController.countmyTeamTableRows(), baseObject); makeAllList(); PlayerTextManager.drowNameAndJob(nameTextList, allPlayerDTOList); PlayerTextManager.drowStatus(statusTextList, allPlayerDTOList); }
void Start() { allCharaController = GameObject.Find("Content").GetComponent <AllCharaController>(); charaButtonList = new List <GameObject>(); nameTextList = new List <Text>(); statusTextList = new List <Text>(); playerButtonManager = GameObject.Find("Main Camera").GetComponent <PlayerButtonManager>(); playerDTOList = allCharaController.getmyTeamAllCharaList(); playerButtonManager.createPlayerButton(charaButtonPrefab, allCharaController.countmyTeamTableRows(), baseObject); makeList(); PlayerTextManager.drowNameAndJob(nameTextList, playerDTOList); PlayerTextManager.drowStatus(statusTextList, playerDTOList); }
void Start() { playerButtonManager = GameObject.Find("Main Camera").GetComponent <PlayerButtonManager>(); battleStartController = GameObject.Find("Canvas").GetComponent <BattleStartController>(); enemyPlayerDTOList = battleStartController.makeEnemyDTOList(); myTeamPlayerDTOList = battleStartController .makeMyTeamDTOList(MakeParty.MakePartyViewManager.myTeamPlayerIdList); playerButtonManager .createPlayerButton(playerButton, MakePartyViewManager.CHARA_NUMBER_OF_PARTY, myTeamBasePanel); playerButtonManager .createPlayerButton(playerButton, MakePartyViewManager.CHARA_NUMBER_OF_PARTY, enemyBasePanel); makeList(); PlayerTextManager.drowNameAndJob(myTeamNameTextList, myTeamPlayerDTOList); PlayerTextManager.drowStatus(myTeamStatusTextList, myTeamPlayerDTOList); PlayerTextManager.drowNameAndJob(enemyNameTextList, enemyPlayerDTOList); PlayerTextManager.drowStatus(enemyStatusTextList, enemyPlayerDTOList); this.buttonInteractable(myTeamButtonList); this.buttonInteractable(enemyButtonList); }
private PlayerTextManager textManager; // Reference to the component to display the text. protected override void SpecificInit() { textManager = FindObjectOfType <PlayerTextManager> (); }