protected override void Render(Graphics graphics) { lock (locker) { player.Render(graphics); foreach (var sk in aiSnakes) { sk.Render(graphics); } graphics.DrawEllipse(Pens.Green, (float)(cellPos.X - 5), (float)(cellPos.Y - 5), 10, 10); graphics.DrawRectangle(Pens.Brown, bound); } }