public static void UpdateCurrentCurrencyValue(int changeValue) { currenctCurrency = Mathf.Clamp((currenctCurrency += changeValue), 0, PlayerSkills.GetMaxCurrencyValue()); }
public static void SetCurrentCurrencyValue(int newValue) { currenctCurrency = Mathf.Clamp(newValue, 0, PlayerSkills.GetMaxCurrencyValue()); }